Nokia and Sun Microsystems announced the upcoming release of SNAP Mobile, an online multiplayer gaming solution for Java games. The SNAP Mobile solution will bring Nokia's mobile online multiplayer and community technology to a broad range of mobile handsets using Sun's widely adopted Java language. SNAP Mobile is expected to be available as part of a tools environment based on Sun's Wireless Toolkit in the third quarter of 2004.
With this solution, game developers can create Java games with a mobile online multiplayer gaming component that will allow consumers to play online connected games with other people around the world. Network operators can now rapidly and cost-effectively deploy a mobile online gaming community for their Java game subscribers, helping to drive additional data revenue from online gaming sessions.
SNAP Mobile is based on Nokia's Scalable Network Application Package (SNAP) middleware technology and Sun's widely adopted Java language for mobile devices. The SNAP Mobile middleware will be made available on the Sun Solaris operating environment to provide the high availability and performance required for multi-player sessions. As a proven and tested middleware technology utilized in the N-Gage Arena to enable mobile online multiplayer gaming, SNAP enables a cross-platform approach to mobile multiplayer gaming.