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2210 posts

Uber Geek
+1 received by user: 26


  Reply # 747949 20-Jan-2013 21:19 Send private message

Tracert to 12.129.254.216 is worse currently sitting 16 hops / ~230ms

However 12.129.254.216 is not a league of legends server it is a RIOT server for W.O.W.

@SNAP These are the server address ranges for league of legends that need to be improved (if possible) 

216.133.234.0/24

192.64.168.0/24

192.64.169.0/24

192.64.170.0/24

64.7.194.0/24

66.150.148.0/24

Complete list is here - https://support.leagueoflegends.com/attachments/token/l8gztqrh95gsmhk/?name=NA+Complete+Ranges.xlsx




HTPC - Intel i3-2100 / 12GB DDR3 / GA-Z77X-UD5H / HD4670 1GB / HVR2200 / 750GB + 4 x 3TB / Win 7 x64 / MediaPortal 1.5
PC - Intel e8500 / 8GB DDR2 / HD5830 1GB / Win7 x64

1078 posts

Uber Geek
+1 received by user: 45


  Reply # 748449 21-Jan-2013 20:35 Send private message

it's worse to battle net tonight :/  packet loss too.


112 posts

Master Geek
+1 received by user: 5


  Reply # 748453 21-Jan-2013 20:38 Send private message

Its not even playable anymore, 5% packet loss with an average ping of 300. the saddest of all faces right now


1078 posts

Uber Geek
+1 received by user: 45


  Reply # 748466 21-Jan-2013 20:56 Send private message

kiwi i got hit by that too.. but with starcraft, which is more tolerant.

fixing up my traffic to go over my vpn better :)

112 posts

Master Geek
+1 received by user: 5


  Reply # 748470 21-Jan-2013 20:58 Send private message

Yay!

Just aswel for your vpn otherwise id of smashed my keyboard up by now :)

1078 posts

Uber Geek
+1 received by user: 45


  Reply # 748485 21-Jan-2013 21:17 Send private message

Kiwiownage: Yay!

Just aswel for your vpn otherwise id of smashed my keyboard up by now :)


well feel free to use it if you want.  there's still a small amount of ping spikes on pingplotter, but not the loss or even as much jitter.

it's actually routing over telstraglobal route, which seems to have less issues than those cogent routes.

i'd say those cogent routes coming in were all bad, but maximum speeds actually went up in general, just more jitter, problems, etc.


645 posts

Ultimate Geek
+1 received by user: 118

Trusted
Snap Internet

  Reply # 748629 22-Jan-2013 09:32 Send private message

Hi guys,

We have had some changes made and would like to hear back from you guys to let us know if you see improvements.

Cheers,

^AL




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2210 posts

Uber Geek
+1 received by user: 26


  Reply # 748666 22-Jan-2013 10:21 Send private message

Just checked, anecdotally looks better :D




HTPC - Intel i3-2100 / 12GB DDR3 / GA-Z77X-UD5H / HD4670 1GB / HVR2200 / 750GB + 4 x 3TB / Win 7 x64 / MediaPortal 1.5
PC - Intel e8500 / 8GB DDR2 / HD5830 1GB / Win7 x64

112 posts

Master Geek
+1 received by user: 5


  Reply # 748723 22-Jan-2013 12:18 Send private message



Not much different

112 posts

Master Geek
+1 received by user: 5


  Reply # 748902 22-Jan-2013 15:31 Send private message

It's more the packet loss that's annoying, I wouldn't mind playing on 200 ms, but the fact that its bouncing from 160-500. Looking over the winmtr all the packet loss is happening after it leaves LAX. Heres some more tracerts





71 posts

Master Geek


  Reply # 748968 22-Jan-2013 16:27 Send private message

Just had two games - the first was a solid 140ms all the way through, then the second one was bouncing from 200ms-500ms.

1078 posts

Uber Geek
+1 received by user: 45


  Reply # 749277 23-Jan-2013 08:42 Send private message

somehow battle.net issues got dragged into here too, and appears to be a cogent issue existing since the 11th of January US time.  (so probably 12th here)


there's  a 46 page thread on wow forums.  and vpn'ing can get around it.

seems to be that you can use proxifier and putty, and use a los angeles shell to get smooth responses (as long as they don't use cogent), san jose is probably fine too.  you can also use a vpn but then all of your traffic gets vpn'ed, unless you disable default route, and add a route for battle.net servers, which it seems you can't automatically do easily, whereas with proxifier it can just forward a specific application.

one caveat is that when using a US IP your account will get blocked, and you have to change your password.  but apparently even using a different ISP for one game can do this. (Blizzard really don't like lans do they?)


109 posts

Master Geek
+1 received by user: 20

Trusted
Snap Internet

  Reply # 750253 24-Jan-2013 15:26 Send private message

Hi folks,

How are things looking now?




“I do not think there is any thrill that can go through the human heart like that felt by the inventor as he sees some creation of the brain unfolding to success... Such emotions make a man forget food, sleep, friends, love, everything.” - Nikola Tesla

Disclaimer: Views expressed in my posts do not necessarily reflect those views of my employer.

2210 posts

Uber Geek
+1 received by user: 26


  Reply # 750378 24-Jan-2013 19:00 Send private message

The in game reported ping sits at 160 with very little variation (improved over 170-190)




HTPC - Intel i3-2100 / 12GB DDR3 / GA-Z77X-UD5H / HD4670 1GB / HVR2200 / 750GB + 4 x 3TB / Win 7 x64 / MediaPortal 1.5
PC - Intel e8500 / 8GB DDR2 / HD5830 1GB / Win7 x64

112 posts

Master Geek
+1 received by user: 5


  Reply # 750397 24-Jan-2013 20:05 Send private message

quakeguy: Hi folks,

How are things looking now?




As far as battle.net goes still on 250~ ms with around 5% packet loss

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