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Marvel Ultimate Alliance for Wii

, posted: 13-Feb-2007 10:49

Right! So who wouldn't want to be Spiderman? Or Captain America? or in fact any super heroes from the Marvel universe? A week ago, I rented Marvel Ultimate Alliance for Wii, seeing that Wii itself is quite a fascinating gaming console. As anyone would know, it is not as grunty as Xbox 360 or PS3, however it has a unique gaming style to it. Wii truly is in a league of its own! Anyhow, back to the game. I thought it may have special "moves" that are unique to Wii only. The gaming style is largely similar as to other platform (since Marvel Ultimate Alliance is also available for other platforms too). Though you hold your Wii Remote (or Wiimote as most Wii players would call it) with one hand, and the nunchuck attachment with the other. I'll break this down to different section to highlight this particular game on Wii. Gaming style The character movement is achieved with using the analog stick on nunchuck; the use/action button is with Z-trigger, and C-button for jump or special action (e.g. Spiderman uses C-button to select "Action movement"). On the Wiimote, A-button for simple hit-or-slash-punch-kick movement. However Wii has its unique movements like if you dip your Wiimote down, or lift it up, or swing either left, or right, or back and forth left-right, they trigger different actions accordingly. In some situation, you will need to employ those Wiimote movements to dodge, or perform tasks. Quite cool. Graphics The colours and characters details and environment look great even though it is on Wii. I have not seen how Xbox 360 version is like, but Wii version is great. Though, it'd probably look better on bigger screen. I played it on a 4:3 29" Sony CRT TV, and the characters are quite small in the display and at times it's hard to see where your current playing character is... it can be hard on the eyes as the display/scene can get quite overwhelming and busy. Multiplayer Much like X-Men Legends II: Rise of Apocalypse, you can have your team mates join in as part of the Cooperative multiplayer game. Each player choose a character, in the event of less than 4 players, the player can switch to other character to assume that role. Also available in Marvel Ultimate Alliance is the Arcade mode, in the mode only the active players are part of the team. So if you have two players, then only two super heroes are being played. This might mean the games may be harder, or if it is intelligent enough, it will simplified accordingly to the number of active players. I have not evidence of this is the case as I did not get into the Arcade mode much at all. The extra player can join in anytime by pressing "Home" button on the secondary Wiimote. And when the player had enough playing, the secondary Wiimote can be disable from the control panel. Characters As usual with many games these days... you will have to play quite a bit into the games before the full character roster be available to you. You start with good handful of super heroes, however you will not have the ability to swtich the team members until you get into few levels. Some super heroes required you to complete few tasks or pick up objects which may be hidden throughout the games, to unlock their existence in the game. Also with other similar games, you need up upskill your character as you progress on with experience points and currency to upgrade. I actually find this quite annoying, but with any roleplaying games, this is the norm. However, with Marvel Ultimate Alliance, it has an "auto assignment" for the experience points you gain when you progress on. This help for lazy gamer like me... however with currency that you collected, you will need to assign the skill point manually. Each character has at least 4 skillsets or costumes, and this changes the ability of the character. To unlock the costumes, you will need to collect their token which hidden in the game. Conclusion I enjoyed the game, but seeing that it is quite similar to X-Men Legends or X-Men Legends II: Rise of Apocalypse, which I have for Xbox... (which I haven't complete yet at all)... I don't see how Marvel Ultimate Alliance will make its way into my collection. I'd probably play it from rental but I'm not too overly excited to get it for collection. The game play can get quite boring after a while. To some, this may be a worth-buying, but to me, I'd be rather renting it to suit my play whenever I feel like progressing a bit further.





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