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Batman
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  #1868858 19-Sep-2017 20:56
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Davy:  - check for 32-bit apps by going to Settings --> General --> About --> Applications which will list the 32-bit apps if you have any installed.

 

Under "Applications" it says "279". I'm fished.


 
 
 

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CYaBro
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  #1868872 19-Sep-2017 21:44
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I must have none as I can't tap on Applications at all.

k1w1k1d
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  #1868875 19-Sep-2017 21:52
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i5c so not a problem for me.




MadEngineer
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  #1868882 19-Sep-2017 22:34
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CYaBro: I must have none as I can't tap on Applications at all.
you likely have an iPhone 5c which is 32bit. Sell it asap.




You're not on Atlantis anymore, Duncan Idaho.

Starscream122
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  #1868886 19-Sep-2017 22:44
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MadEngineer:
CYaBro: I must have none as I can't tap on Applications at all.
you likely have an iPhone 5c which is 32bit. Sell it asap.

 

 

 

Not true, my iPhone 7 also does nothing when I tap on Applications.


surfisup1000
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  #1868888 19-Sep-2017 23:04
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What annoys me is that some app developers may have taken advantage of this.... by selling the 32bit version, now they are selling the 64bit version as a version 2 of the software, so you have to pay again. 

 

 


alasta
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  #1868910 20-Sep-2017 07:11
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The only affected app on my phone is the Symptom Checker app from Healthline.

 

I don't ever seem to get anything worse than a common cold, so I just deleted it!




PhantomNVD
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  #1868912 20-Sep-2017 07:19
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Yep, I see three apps I forgot I even had and haven’t used at all since I upgraded my phone in Feb this year... no worries :)

*edit - and trying to open one on the latest IOS11 beta says “the developer of this app needs to update it to work on IOS11”

I wonder if then app creator gets a ping for each person who tries to use their app and they wait for a ‘critical number’ before bothering to do so? Especially for paid apps... they already have your money anyway?

MadEngineer
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  #1869317 20-Sep-2017 13:00
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Starscream122:

 

MadEngineer:
CYaBro: I must have none as I can't tap on Applications at all.
you likely have an iPhone 5c which is 32bit. Sell it asap.

 

 

 

Not true, my iPhone 7 also does nothing when I tap on Applications.

 

The function was momentarily available after removing three 32bit apps on my phone but I see now it's not a menu.





You're not on Atlantis anymore, Duncan Idaho.

surfisup1000
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  #1869322 20-Sep-2017 13:03
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PhantomNVD: Yep, I see three apps I forgot I even had and haven’t used at all since I upgraded my phone in Feb this year... no worries :)

*edit - and trying to open one on the latest IOS11 beta says “the developer of this app needs to update it to work on IOS11”

I wonder if then app creator gets a ping for each person who tries to use their app and they wait for a ‘critical number’ before bothering to do so? Especially for paid apps... they already have your money anyway?

 

Goodreader is a classic example . . . was not cheap. 

 

So, a while back they released goodreader 2, which is equal to the first for what I used it for. 

 

So, now goodreader1 is obsolete I am forced to shell out for goodreader2!!!

 

Why can't they just recompile goodreader1 into a 64bit executable?

 

 


Behodar
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  #1869325 20-Sep-2017 13:07
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Starscream122: Not true, my iPhone 7 also does nothing when I tap on Applications.

 

 

If it's an expandable menu then it'll list your 32-bit apps. If it's not tappable then all your apps are 64-bit.

 

Not the most intuitive user interface...


Batman
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  #1869333 20-Sep-2017 13:12
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Behodar:

Starscream122: Not true, my iPhone 7 also does nothing when I tap on Applications.



If it's an expandable menu then it'll list your 32-bit apps. If it's not tappable then all your apps are 64-bit.


Not the most intuitive user interface...



I wonder who they get to design the OS. It feels like they get the most OCD person on the highest dosage of meds to design the OS, then get a fella from the high confinement unit to tweak it, then it's released to the public. That way the OS have zero slack.

UncleArk
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  #1869562 20-Sep-2017 16:30
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My first ever iOS game that I bought and installed, "Flight Control" is a 32bit app... It's remained a favourite for some time now...

I didn't realise it was 32bit before updating... guess I'll have to find another go-to casual game...

My only other casualty was "World Lens" which used the camera to translate. I've actually used this with success "for real". I've replaced it with the Google Translate App and that looks pretty good at first glance and some quick testing (i.e. googling for some foreign language signs etc on the PC and pointing the phone at them).


mattwnz
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  #1869574 20-Sep-2017 16:51
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PhantomNVD: Yep, I see three apps I forgot I even had and haven’t used at all since I upgraded my phone in Feb this year... no worries :)

*edit - and trying to open one on the latest IOS11 beta says “the developer of this app needs to update it to work on IOS11”

I wonder if then app creator gets a ping for each person who tries to use their app and they wait for a ‘critical number’ before bothering to do so? Especially for paid apps... they already have your money anyway?


If they were smart, they would release a new version under a different version number or name, to get people to repay for it. No different really to normal software updates for regular software. It can’t be good business to provide free updates forever.

MadEngineer
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  #1869759 20-Sep-2017 20:27
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Plus Apple don't allow or cater for paid upgrades





You're not on Atlantis anymore, Duncan Idaho.

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