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edc



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# 249478 12-May-2019 22:44
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In the past 4 or so years I've had fibre, my ping to Valve/Steam in Sydney, playing DotA2, has been 32ms, on Spark and MyRepublic.

 

About 3 to 4 weeks ago it increased to 42ms. I have asked the ISP and their final answer is that my ping is "affected by your distance from the exchange". Unless the exchange has moved, it doesn't explain the change. 

 

In my view 23ms should be possible: https://wondernetwork.com/pings/Wellington

 

I have noticed over the years a ping to google.com and valve (within the DotA2 client) would match exactly. 

 

I want to sign up to a new ISP, could everyone please detail their results to google.com in this format:

 

Postcode, ms, ISP, Package, Infrastructure

 

6011, 42ms, MyRebublic, Pure GIG, Fibre

 

If you want to be very helpful, please run a traceroute:

 

Open Command Prompt and Start a tracert

 

* Press the ' Windows Key ' on your Keyboard or click the ' Start ' Button
* Type ' CMD ' and press ' Enter '
* In the ' Command Prompt ' window type your desired destination;
tracert google.com

 

Copy the Results
* Right Click ' with your mouse anywhere in the ' Command Prompt ' window
* Select ' Mark ' and ' Highlight ' all the text from top left to bottom right
* Right Click ' with your mouse and select ' Paste ' to display your results

 

This is my windows results:

 

1 <1 ms <1 ms <1 ms pfSense-HP-t620.localdomain [192.168.1.1]
2 10 ms 9 ms 22 ms 101-100-136-2.myrepublic.co.nz [101.100.136.2]
3 9 ms 9 ms 9 ms 209.85.148.193
4 42 ms 43 ms 42 ms 209.85.148.192
5 44 ms 44 ms 44 ms 108.170.247.33
6 38 ms 38 ms 38 ms 209.85.255.175
7 43 ms 43 ms 43 ms syd09s15-in-f14.1e100.net [216.58.203.110]

 

Debug information, ran from the router directly. I read it that it takes about 8-9s to get from Wellington to Auckland and 33-32ms from Auckland to Sydney:

 

ICMP: google.com
1 101-100-136-2.myrepublic.co.nz (101.100.136.2) 9.840 ms 9.793 ms 9.874 ms
2 209.85.148.193 (209.85.148.193) 9.504 ms 9.488 ms 9.469 ms
3 209.85.148.192 (209.85.148.192) 42.669 ms 42.752 ms 42.708 ms
4 108.170.247.81 (108.170.247.81) 43.453 ms 43.336 ms 43.007 ms
5 108.170.233.195 (108.170.233.195) 43.248 ms 43.019 ms 43.276 ms
6 syd15s02-in-f14.1e100.net (172.217.25.46) 42.582 ms 42.573 ms 42.572 ms
UDP: google.com
1 101-100-136-2.myrepublic.co.nz (101.100.136.2) 13.899 ms 9.618 ms 11.112 ms
2 209.85.148.193 (209.85.148.193) 9.635 ms 9.486 ms 9.536 ms
3 209.85.148.192 (209.85.148.192) 42.538 ms 37.810 ms 37.679 ms
4 108.170.247.49 (108.170.247.49) 38.834 ms 38.784 ms
108.170.247.81 (108.170.247.81) 43.130 ms
5 108.170.233.193 (108.170.233.193) 38.067 ms 42.979 ms
108.170.233.195 (108.170.233.195) 42.941 ms
6 syd15s02-in-f14.1e100.net (172.217.25.46) 43.078 ms 37.736 ms 42.571 ms

 

UDP: 200.73.67.1 / syd.valve.net
2 103.237.40.252 (103.237.40.252) 9.957 ms 9.458 ms 9.403 ms
3 103.237.40.253 (103.237.40.253) 50.288 ms 42.670 ms 37.382 ms
4 158-140-223-1.myrepublic.net (158.140.223.1) 42.839 ms 43.003 ms 43.053 ms
ICMP: 200.73.67.1 / syd.valve.net
1 101-100-136-2.myrepublic.co.nz (101.100.136.2) 21.600 ms 9.683 ms 25.676 ms
2 103.237.40.252 (103.237.40.252) 9.443 ms 9.302 ms 9.608 ms
3 103.237.40.253 (103.237.40.253) 37.408 ms 42.003 ms 37.602 ms
4 myrepublic.demarc.cogentco.com (154.18.96.130) 32.340 ms 32.324 ms 32.194 ms

 

38ms Speedtest, Sydney, Internode
38ms Speedtest, Sydney, 2degrees
33ms Speedtest, Sydney, Telstra


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  # 2235695 12-May-2019 23:20
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2102, 25ms, Orcon, Gigantic, Fibre

 

Tracing route to google.com [216.58.196.142]
over a maximum of 30 hops:

 

1 <1 ms <1 ms <1 ms fritz.box [192.168.178.1]
2 * * * Request timed out.
3 24 ms 24 ms 25 ms 72.14.243.237
4 24 ms 26 ms 24 ms 72.14.243.236
5 30 ms 30 ms 30 ms 108.170.247.81
6 24 ms 24 ms 24 ms 209.85.142.137
7 25 ms 24 ms 24 ms syd15s04-in-f14.1e100.net [216.58.196.142]

 

Trace complete.


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Master Geek
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  # 2235697 12-May-2019 23:25
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Results from myself:

 

7400, 41ms, 2degrees, Ultimate Unlimited, Fibre

 

Start: 2019-05-12T23:05:15+1200
HOST: ix Loss% Snt Last Avg Best Wrst StDev
1.|-- 10.10.20.1 0.0% 10 0.2 0.2 0.1 0.2 0.0
2.|-- 12.7.69.111.static.snap.net.nz 0.0% 10 11.6 4.2 1.8 11.6 3.6
3.|-- 72.14.215.151 0.0% 10 41.6 41.6 41.5 41.9 0.1
4.|-- 72.14.215.150 0.0% 10 41.3 42.2 41.0 45.6 1.3
5.|-- 108.170.247.49 0.0% 10 43.0 42.9 42.8 43.1 0.1
6.|-- 74.125.37.155 0.0% 10 41.9 42.0 41.9 42.1 0.1
7.|-- syd15s03-in-f14.1e100.net 0.0% 10 41.9 41.9 41.8 42.1 0.1

 

That said, a 10ms difference in ping should not be noticeable enough to make any difference in your gaming experience in any valve games.





Hi! I'm TheoM, but you know that already. I run Linux mirrors in NZ together with 2degrees. Like a mirror added? PM me!

 


 

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edc



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  # 2235699 12-May-2019 23:36
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TheoM:

 

That said, a 10ms difference in ping should not be noticeable enough to make any difference in your gaming experience in any valve games.

 

 

Thank you for the reply. 

 

I noticed the lag at first during a game when I missed timings a few times in a row. I do about 140 to 160 actions per minute in game. (54% to 61% win rate) It does affect chain stun and last hitting timings. I've had about ~1,100 games at this address and in game it is disruptive. In games I have a very high chance of winning, actions are 180 to 200 (69% 72% win rate). I spam a single hero so my win rate overall is 55.5% for the hero. 


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  # 2235702 12-May-2019 23:54
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edc:

 

TheoM:

 

That said, a 10ms difference in ping should not be noticeable enough to make any difference in your gaming experience in any valve games.

 

 

Thank you for the reply. 

 

I noticed the lag at first during a game when I missed timings a few times in a row. I do about 140 to 160 actions per minute in game. (54% to 61% win rate) It does affect chain stun and last hitting timings.

 

 

Yeah, but also... no (as in noooooooooooo). There's a lot that goes into the networking, and game mechanics. These are two of the most common:

 

  • Normal human reaction time (your reaction time could be faster or slower at play time. Your average doesn't count here, and it can vary second to second even)
  • The route your traffic chooses to take. This happens in both directions, and is often changed on the fly as routers find better, or shorter paths for your traffic to take.

@BarTender has a reply over here that is worth mentioning





Hi! I'm TheoM, but you know that already. I run Linux mirrors in NZ together with 2degrees. Like a mirror added? PM me!

 


 

https://theom.co.nz | https://theom.nz | https://mirrorlist.mirrors.theom.nz | Providing Free Mirrors Since Ages Ago™


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Master Geek
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  # 2235704 13-May-2019 00:57
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6037. I get about ~35-36ms with Spark. Full gigabit, unlimited (no idea what it's called). Fibre.

 

For routes, have you tried to see your RTT results if you go via a tunnel?

 

Could try Mudfish, it's pretty darn cheap to setup and check what RTT you would get with their servers in Syd:

 


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  # 2235706 13-May-2019 05:46
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its about 10-12ms from Auckland to Wellington. most people in Auckland get 20-30ms to Sydney.

 

i highly doubt you are noticing 10ms in you game play, you probably have more than that in jitter when playing


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  # 2235734 13-May-2019 08:20
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As others have said - the ping here won't be affecting your gameplay. There sounds like something else going on.

 

Also "distance from the exchange" is a poor cop-out from MyRepublic given you're on UFB. Amusingly, their "Gamer plans" don't have any reference to the best ping anymore (https://myrepublic.net/nz/personal/fibre/gamer/) but instead list Steam download speed as their top feature (do they not know ISP's normally run their own local caches and offer moroe than just UFB and VDSL which mess up their results?). Do yourself a favour and join a more competent ISP. If Latency is absolutely vital then Spark (and BigPipe / Skinny), 2degrees, Voyager and Orcon are great options in my books (all get between 32-36ms in my testing from Wellington to Sydney).





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  # 2235755 13-May-2019 09:10
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@edc Saying you can notice 10ms is all in your mind and nothing else!


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  # 2235763 13-May-2019 09:23
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Yeah, 10ms is nothing to be concerned about - the only way Id notice that, is if I had a ping monitor running in the game the whole time (I admit I do in Overwatch, but thats just me being lazy and not turning it off last time they had network issues).

 

 





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  # 2235765 13-May-2019 09:26
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Do any of you guys saying 10ms additional latency is irrelevant actually play twitch based shooters at a competitive level? Because it absolutely can matter.





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  # 2235829 13-May-2019 10:38
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Im not getting into that........  :D

 

 





XPD / Gavin / DemiseNZ

 

Server : i3-3240 @ 3.40GHz  16GB RAM  Win 10 Pro    Workstation : i5-3570K @ 3.40GHz  16GB RAM  RX580 4GB Win 10 Pro    Console : Xbox One

 

https://www.xpd.co.nz - Games, geeks, and more.     Now on BigPipe 100/100 and 2Talk


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  # 2235840 13-May-2019 11:04
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Probably doesn't help much cause I don't know what I'm doing, but using speedtest.net to a few sites in Sydney gave

 

Testra 29ms

 

Vocus 45ms

 

2Degrees 28ms

 

Foxtel 29ms

 

Postcode 3120, MyRepublic, Pure Gig, Fibre





rb99


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  # 2235843 13-May-2019 11:16
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In competitive shooters it can matter but it always depends on the games implementation of networking.

In this case Dota2(source engine) actually has a interpolation system of about 33-66ms to account for delay from the server. Its also the reason it feels so laggy versus dota1 on warcraft3 and starcraft2 engine on a local server (uses lockstep) as it buffers for a minimum of 33ms and theres no way to change this.

I agree gaining 10ms is a bit of a bummer but in the grand scheme of things unless you’re starting to hit around 50-70ms anything around the 50 or less mark is pretty normal.

edc



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  # 2235844 13-May-2019 11:17
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Linux:

 

@edc Saying you can notice 10ms is all in your mind and nothing else!

 

 

 

 

The additional 10 ms is the straw that breaks the camel's back, in game it makes a noticeable jarring difference to me. 

 

Latency is everywhere, my reactions, USB mouse polling, screen refresh rate, and this extra 10 ms is what changed. 


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  # 2235846 13-May-2019 11:23
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Have you tried playing without the ping showing? I've played Dota for 11+ years and always adapted to the ping, from LAN up to 240ms. I wonder if you did a blind test between 33 and 43ms would you be able to guess correctly 9/10 times





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