sbiddle: 150ms is entirely possible. Just doing some tests now I'm getting 145ms to a server in Los Angeles from Auckland.
Los Angeles isn't "North America" though, just as Auckland isn't New Zealand. Latency across the US has to be added to this if your server isn't in Los Angeles, and if you're outside Auckland you have to add in transit to Auckland first. You also need to add your last mile latency, which will vary between 0ms and 16ms depending on your interleaving configuration.
RunningMan: Secondly, Conklin. That is important information that you should have included in your first post. There are significant congestion issues with this technology, so it's not surprising you have issues.
RunningMan: Firstly, it's not a conspiracy with Telecom giving you a poorer ping. By going through a VPN, the traffic will take a completely different route, through different upstream providers, of course there will be fluctuation and differences.
Secondly, Conklin. That is important information that you should have included in your first post. There are significant congestion issues with this technology, so it's not surprising you have issues.
Can you post a traceroute to the gaming server at a time when you are having a problem - that will tell us where the problem may be.
bradstewart: I used to play WoW with a tunneling service and would get in the range of 155-165ms to LA from Dunedin.
I have never seen my ping lower than that to a US server.
Ragnor: That looks like a tracert to a wow server... trust me go trial one of the ping lowering services I listed in my previous post and you will get much better in game latency.
If you care about the tech stuff it's to do with TCP/IP based games, delayed ACK's and naggle algorithm...
Edit: Just noticed that ip is a east cost US server... Data has to traverse from NZ > West cost US then across US to east.
Transferring to a server hosted in LA would be advisable imo!
Ragnor: Hope 6 in in NZ and hop 7 is west coast US (LA, San Jose area)