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patatrat: I've been thinking about how to survive a zombie apocalypse for some time, and I think the classic mistake in most films is that the survivors tend to want to get somewhere else.
Ideally, you'd want to set up a base somewhere. It'll have easy to manage and minimal entry points, solid ground structure and be easy to fortify. Essential characteristics of the base would be a large flat roof or a sunny artirum in which glasshouses and gardens could be set up, and water collection would be possible. It would also be good to have 360 degree views, preferably with high balconies from which to defend from on high.
You'd also want to set up an entry and exit procedure, both for raiding / scouting parties on foot, and for trucks - preferably a two gate system, open one gate, let the friendlies get in, close it, kill any zombies that came in as well, then open the 2nd gate.
You'd want inspections of any friendly entering the base for bites. Depending on the amount of time it takes for zombification to take hold, a temporary quarantine or holding cell on entry would be good. If we learnt anything from zombie films, it is that people tend to hide bites, thinking that they will be the one person who doesn't become a zombie. They enter the safe area, and boom... everyone get it, as the base is set up to defend from outside, not inside.
Of course, all of this goes out the window if we are in a Romero zombie apocalypse, as in his films, as soon as you die, no matter how, you turn in a zombie.
inane:freitasm:Byrned: In the typical documentary on zombies, they don't need food (that we are told about anyway).
Citation needed! AFAIC Zombies will eat brains.
""
Ernie Kaltenbrunner: You can hear me?
1/2 Woman Corpse: Yes.
Ernie Kaltenbrunner: Why do you eat people?
1/2 Woman Corpse: Not people. Brains.
Ernie Kaltenbrunner: Brains only?
1/2 Woman Corpse: Yes.
Ernie Kaltenbrunner: Why?
1/2 Woman Corpse: The PAIN!
Ernie Kaltenbrunner: What about the pain?
1/2 Woman Corpse: The pain of being DEAD!
Ernie Kaltenbrunner: [laughing in surprise to his friends] It hurts... to be dead.
1/2 Woman Corpse: I can feel myself rotting.
Ernie Kaltenbrunner: Eating brains... How does that make you feel?
1/2 Woman Corpse: It makes the pain go away!""""
it depends on what you take as Canon,
in some theories, the Zombies will die of starvation eventually (such as zombies in 28 days, or other movies where the zombification is infectious...
however, you are in trouble if they are resourceful such as in I Am Legend...
but you are also in trouble if it is a tradition zombie, as per the above quote, it won't stop coming for brains until its rotted to dust.
which adds all sorts of logistical issues for repopulating the human race, every time someone dies.. they come back as a zombie.. it would be troublesome, although it'd certainly encourage cremation!
inane:
never overestimate the value of a few trenches going right around the area, followed by a moat or two with a draw bridge.
Man traps are also good.
patatrat:inane:
never overestimate the value of a few trenches going right around the area, followed by a moat or two with a draw bridge.
Man traps are also good.
There are a number of issues with trenches or moats.
Trenches won't stop Zombies. All it will do is lower them so they are possibly out of sight for shooting. There is also the issue of 'dead' zombie pile up. If you are shooting zombies at a specific range, you will end up with a wall of 'dead' zombies, that will probably fill the trench and render it useless. Digging a trench will probably be a waste of time.
Man traps probably won't kill Zombies, as you need to take off the head. You'll just end up with a bunch of zombies trapped, or with zombies still 'alive' but missing limbs. It will probably be a waste of time to set these up.
You'll need to remember that any time spent outside of your fortifications is dangerous, and you'll want to do anything you can to limit time spent out there.
Choke points are probably your best bet. Basically, set up your defences so that there is only one or two ways for zombies to come in, and make these entry points small, so you are only dealing with a small stream of zombies at any one time (rather then a huge hoard). The Zombies will patiently wait at the choke point for the traffic to clear, rather then overwhelming your defences.
Natural choke points are best, as these will generally withstand zombies. Although trucks and buses would also make good, mobile choke points. As these are mobile, it would limit the time required outside to set them up.
inane:
You'd also want to set up decoy sites, with speakers etc. that could be set off remotely which would play the sound track of someone being attacked, possibly some gunshot noise etc.
meesham: There's been a lot of interesting ideas in this thread, but the main thing I've learnt from it is when the zombie apocalypse arrives almost all the survivors are going to be geeks. I for one look forward to that world, no more having to hide my pocket protector.
inane:meesham: There's been a lot of interesting ideas in this thread, but the main thing I've learnt from it is when the zombie apocalypse arrives almost all the survivors are going to be geeks. I for one look forward to that world, no more having to hide my pocket protector.
Hrmmm... and possibly some clergy who have trained in "Turn undead"
**Shazam!** I just leveled this coversation to uber nerdy.
but seriously, fire might not dispose of zombies quickly... unles you go to the level of thermite. that I think might be more successfull.
pageweon: this is where i turn back to my original post... a hole under the house to hide in untill things calm down slightly and you have composed yourself
inane: you need to take this seriously people. plus its pretty easy to say "oh when it happens I'll be in my impregnable fortress of solitude so I'll wait it out"
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davidcole:inane: you need to take this seriously people. plus its pretty easy to say "oh when it happens I'll be in my impregnable fortress of solitude so I'll wait it out"
I think you're taking this quite serious enough for the rest of us...
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