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364 posts

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  # 1757426 6-Apr-2017 11:15
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I finished the campaign last night after 48 hours worth, so I've also done the majority of the important side quests and a few of the smaller ones... I came away disappointed. 

 

Even though I never had any game-breaking bugs at least... apart from the weak cliched story (the concept is cool but it's wasted when the story quickly devolves into cliches), dull dialogue delivered by lifeless robotic and uninteresting characters (not just because of the animations and dead eyes, but the actor's performances sound half asleep), long moments of tedious busywork, scan this scan that scan everything (and I actively tried to avoid most of it!), and a frustratingly obtuse user interface (again, I ended up avoiding it out of frustration). Even the combat got tedious, fighting the same waves of boring enemies over and over, I just got myself a shotgun and spammed blind-fire until they all died.

 

Oh and a few very annoying actual bugs like the Nomad disappearing, the ground disappearing, characters talking over the top of each other or cutting each other off or walking through each other.... yeesh.

 

IMO I'd have preferred a smaller more tightly focused game to explore like the original trilogy's corridor-based levels, if it meant not dealing with all the extra baggage.

 

The original three games are some of my favourites of all time, I even liked ME3 despite the weird ending. Andromeda is a hot mess




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  # 1757431 6-Apr-2017 11:26
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Actually one bug I did encounter a few times was that enemies in battle would spawn in mid-air sometimes, and you'd kill one and it would drop to the ground, but there was another behind him.... and another... and another, sometimes up to ten of them spawned in the same spot in mid-air LOL

 

 

 

I do agree about some of the busy work.  I guess I just find that stuff relaxing haha, so I don't mind it.  I'm hopeful that this is the first in a new trilogy that they can build on and make better with each edition.  I kind of put the first trilogy to bed and am hoping that this is just them starting from fresh with a new team and new ideas.  


 
 
 
 


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  # 1757468 6-Apr-2017 12:23
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Yeah fair enough, it's a similar quest system as Dragon Age Inquisition and I didn't mind it in that game so much. Those minor quests are easy to ignore too. On the other hand some of the minor quests in Andromeda lead to some cool set pieces which makes those moments a chore to discover.

 

With Andromeda it seems like they wanted to do an ME origin story with the First Contact War (humans vs kett instead of turians), discovering the mass effect relays (access to golden worlds instead of other Milky Way clusters), Prothean ruins on Mars (an extinct advanced race, i.e. the Remnant), government turmoil (Nexus instead of Citadel) etc.  But they just didn't know how to write it without having the motivation from the threat of the Reapers, so shifted the setting to a separate galaxy and made the motivation colonisation. 

 

Except (minor spoiler) they then abandoned the colonisation storyline almost straight away in the main campaign (after Eos), apart from more busywork side quests.

 

I'm glad that Bioware hasn't confirmed this to be the first of a new trilogy, and I hope it's won't be. Take me back to the Milky Way! :P

 

A story about learning how to (spoilers for OG trilogy) rebuild the mass effect relays set after the events of ME3 would be awesome.




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  # 1757681 6-Apr-2017 16:21
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petes117:

 

A story about learning how to (spoilers for OG trilogy) rebuild the mass effect relays set after the events of ME3 would be awesome.

 

 

Funny you should say that because I seem to remember in one of the trailers or dev diaries there was a time lapse of building mass effect relays.  At that point I was like "cool, part of the game must be you are confined to a small space until you collect enough resources to build the relays to travel further afield".  Maybe it was part of the game at one point in earlier builds?  

 

Lost opportunity I think.  But with some of the busy work I have to say I enjoy just hanging around on one of the planets and just knocking off navpoint after navpoint to work through all the missions.  I've spent about 3 nights doing that on Kadara and Eos so far.  


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  # 1766444 17-Apr-2017 21:50
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Anyone else finding the game starts to get really glitchy when you get you level into the 50s?








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  # 1766648 18-Apr-2017 11:39
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Brumfondl:

 

Anyone else finding the game starts to get really glitchy when you get you level into the 50s?

 

 

What kind of glitchy?  I'm level 63, with only a few tasks left to do.  But I've found one or two so far that although I've completed them it won't cross them off the list.  Even after speaking to the person and having the final conversation about something, the task still remains.  Annoying.  I read on the EA forums that a lot of people have similar issues with specific tasks (e.g. upgrading Nomad shields... if you do it before you get the task, the task never registers it being done).  


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  # 1766666 18-Apr-2017 12:15
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Yeah, I have various tasks that won't cross off but that is not what I was referring to. Last night I was doing Peebee's final loyalty mission and the VI all of a sudden disappeared and did not appear again till I was back on board the Tempest... where it should NEVER appear. I had a bunch of other glitches that may just have been related to an extended session of play (couldn't skip the between planet travel, it stopped telling me about anomalies on planets or in systems, it started randomly picking responses in conversations, etc.) but the VI one was the main one I noticed because it was after I had not been playing for a couple of hours.

 

Loving the game, though. At some stage I will even finish my play-through. All loyalty missions are done and all planets are at 100% viability. Oh, and I appear to not be getting some Origin acheesements (playing on PC)






 
 
 
 




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  # 1766697 18-Apr-2017 13:20
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Now that you mention it, when I did the vault in Havarl i went down the gravity well at the beginning and then my nomad spawned on the platform next to me underground.  I just ignored it but when I went back up top after finishing the vault I couldn't get the nomad back, and I couldn't fast travel between forward stations.  So I had to run miles to the next station and then call the nomad back.  All good since then though, only the odd mission not crossing off.  Hopefully known issues will be resolved in the next patch.  This is the first game in ages that I've played 100% so I'm keen for the stats to reflect that :)

 

 


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  # 1805463 23-Jun-2017 00:23
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I got this game recently on PS4 in the sale - Deluxe version for $60 or so.

 

I'm finding it very frustrating. Not being really of the typical gaming age, it is taking me ages to work out how to do things. Most of the online info seems to assume you know already.

 

For example, there are 4 planet systems at the start, including the one with Eos in. I have done most of the Eos things up to the new base.

 

I can't go anywhere else in Eos due to the enormous levels of radiation. Nor can I go anywhere else because I can't land on any other planet I can find.

 

I know that there are lots of other planets but I can't for the life of me work out how to access them.






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  # 1805524 23-Jun-2017 10:18
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Geektastic:

 

I got this game recently on PS4 in the sale - Deluxe version for $60 or so.

 

I'm finding it very frustrating. Not being really of the typical gaming age, it is taking me ages to work out how to do things. Most of the online info seems to assume you know already.

 

For example, there are 4 planet systems at the start, including the one with Eos in. I have done most of the Eos things up to the new base.

 

I can't go anywhere else in Eos due to the enormous levels of radiation. Nor can I go anywhere else because I can't land on any other planet I can find.

 

I know that there are lots of other planets but I can't for the life of me work out how to access them.

 

 

Follow the main quest if you have set up the first base. It will take you to a new system entirely.








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  # 1805529 23-Jun-2017 10:27
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^Yep follow the main quest until you open up most of the map and then you will probably have enough XP and weapon/armour upgrades that you can explore worlds freely and deal with most obstacles on them.  You haven't hurt yourself by doing it the way you have, in fact you've probably built up quite a bit of XP from exploring Eos first before progressing the main quest, which should make the main quest a bit easier.  

 

My father-in-law (67) just started playing my copy of MEA a few days ago.  He's really enjoying it but finding some of the same frustrations as you - e.g. assumptions of prior knowledge of the Mass Effect universe.  


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  # 1805870 23-Jun-2017 21:41
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Anyone else feel like the Assassin's Creed approach to a sandbox game is just ... boring after a while? There's only so many silly side quests you can do before the whole game is tainted. I found the same with Witcher 3


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  # 1805913 23-Jun-2017 22:31
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morbandit:

 

Anyone else feel like the Assassin's Creed approach to a sandbox game is just ... boring after a while? There's only so many silly side quests you can do before the whole game is tainted. I found the same with Witcher 3

 

 

I have played too many Bethesda games to thinks lots of side quests are bad :D






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  # 1805915 23-Jun-2017 22:45
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Brumfondl:

 

morbandit:

 

Anyone else feel like the Assassin's Creed approach to a sandbox game is just ... boring after a while? There's only so many silly side quests you can do before the whole game is tainted. I found the same with Witcher 3

 

 

I have played too many Bethesda games to thinks lots of side quests are bad :D

 

 

 

 

I have just about completed Fallout 4 and all I have left is the odd side quest - usually the repetitive ones that re-spawn on demand.

 

I really enjoyed the game in general - the gentle humour and interesting design of the curiously technological 1950's style world that was blown up to provide the setting is great fun.

 

At level 85, equipped with the most powerful weapons in the game and the most powerful Power Armour, nothing much is a significant challenge and my interest is waning a bit. There is a limit to how engaging just wandering around blowing stuff up can be.

 

 

 

There were a few quests I failed and would not mind doing them again properly but it took me 4 months to get to where I am now, and I am not sure I have sufficient willpower to start again...!

 

They announced Fallout VR which might be fun - and hopefully Fallout 5 might be coming too next year.








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  # 1805988 24-Jun-2017 10:21
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Geektastic:

 

 

 

I have just about completed Fallout 4 and all I have left is the odd side quest - usually the repetitive ones that re-spawn on demand.

 

 

 

 


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