Have ordered some other games (Horizon Zero Dawn, God of War, Rise of Tomb Raider) which will come between tomorrow and Monday.
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Have ordered some other games (Horizon Zero Dawn, God of War, Rise of Tomb Raider) which will come between tomorrow and Monday.
I am still churning away at AC:O but I think I am reaching the end of my ability to play it now and have been thinking I might go have a crack at Tomb Raider this weekend again. I also got the new XCom game at a 50% discount.
I have been absoloutely blown away for dozens of hours at the sheer scale and detail in AC:O, it's amazing, and I find new little variances on gameplay which I quite like, but I am ready for something else.
Handle9:
Have ordered some other games (Horizon Zero Dawn, God of War, Rise of Tomb Raider) which will come between tomorrow and Monday.
Of those three, personally I'd slightly lean to HZD first if you want some more or less immediate fun. GOW takes a bit of time to warm up. I thought HZD was good, but I didn't connect to it's story the way I did with GOW, though it kinda caught up with me pretty quick around the middle, up till that point, it didn't really grab me that much.
Watching some of the dev diary stuff for TLOU2 is getting me very amped up for the release in a couple of weeks. Can't wait to get back into a bleak and pessimistic world. Oh wait...
Call of Duty Mobile is a little addictive. Amazing graphics and gameplay is decent. Only strange complaint would be, friendly fire is not harmful which isn't very realistic. Turns out shooting a teammate is really easy to do haha :)
I'm not a complete idiot, I still have some parts missing.
networkn:Handle9:Have ordered some other games (Horizon Zero Dawn, God of War, Rise of Tomb Raider) which will come between tomorrow and Monday.
Of those three, personally I'd slightly lean to HZD first if you want some more or less immediate fun. GOW takes a bit of time to warm up. I thought HZD was good, but I didn't connect to it's story the way I did with GOW, though it kinda caught up with me pretty quick around the middle, up till that point, it didn't really grab me that much.
Civ VI is free on Epic games at the moment
I have long loved the Xcom games and have played all of the series. Recently the latest iteration (Chimera) was released at 50% off, so I grabbed it and played in the weekend.
I am playing on the normal difficulty, and within about 3 days, pretty much any mission wipes out half my troops, if not more. Interestingly most of the videos are talking about having to run at the experienced level to get a challenge, so I feel I am missing something very fundamental and not really loving the game so far.
Also, I recently had a hankering to play CIV again after losing many hours in my childhood for it. My main gripe with the later versions of the game is the amount of micromanagement required which I imagine people with loads of time on their hands might like, but I am finding tedious.
gehenna:
I'll wait for your final analysis, seems you tend to dislike some games up front then get turned around on them when you're deeper into them. As FF7 ramps up I suspect that may be the case this time too :)
I am now at Chapter 14 and, yes, my impressions of the game has definitely improved. But I am still not seeing an all time great game that many others are seeing. It's worth playing in the sense that the experience is very tight and unpretentious -- it has no great ambitions of telling a wonderful story and just generally gets on with it. But there are just way too many technical flaws and awkward voice acting (Do they need to make every "Umm" and "Ahh" so pronounced?) that take one out of the game. And some of the level design is very basic. I haven't disliked the side quests as much as many people, however - in fact I quite enjoyed most of them so far.
I've finished FFVII remake. This is a 6/10 (at best) for me - it just manages to rise above the point where I frankly would regret spending the $$ to buy it. Note that I am judging it entirely on its merits as someone relatively new-ish to the FF series (I've played the first of XIII which I enjoyed mostly but didn't find spectacular) who hasn't played VII. Its good parts are that the game generally moves forward at a good pace, the CGI is beautiful, and the combat does have enormous depth. But IMO professional reviewers who have rated this 10/10 or scores around that are letting their readers down. You can't just judge a game based on how it carries forward people's youthful nostalgia.
If you just rely on playing the game, a lot of the underlying fundamentals of the gameworld, character relationships, motivations and lots of other things can only be guessed at. Whilst I am not a fan of modern RPGs' tendency of leaving screeds and screeds of random text for you to pick up off the ground etc to fill you in on the gameworld, the lack of any such things in this game just turn everything into little vignettes. The side quests are relatively uninsipring but I didn't find them as much of a problem as some of the deplorably long and boring levels/chapters (6 and 17 in particular). The production values also can be really mixed. At the beginning of the game, the dialogue mixing was terrible and the game was just full of pop-ins (witness the joys of your companions becoming see through whenever you are all bunched near ladders etc). None of the characters outside of Aerith was remotely interesting. If anything, Barret's character trafficks in some of the worst of racial tropes: the stereotypical big, dumb, and violent "black guy" who constantly prattles on with lines like "Suck on it!" ad nauseum.
A lot of the story and game world issues and general incongruity are the product of Square Enix wanting to milk this remake across multiple games. I can see how this is very enjoyable to many people but I just don't share in the delight.
Edit: to clarify - one of the reasons why my impressions of the game have noticeably become more negative after chapter 14 is that I just found chapters 17 and 18 to be so abjectly unsatisfying. One was too long and boring; the other was literally like a random series of boss battle simulators mixed with barely fathomable story vignettes randomly hinted at throughout the game but absolutely unsatisfactorily resolved even bearing in mind that this is part 1 of a larger story.
Halo 1 campaign from Master Chief Collection.
Trying to do it speedrun styles. Using couple of tricks to glitch through certain sections.
Still playing Escape From Tarkov as my main game.. game just wiped recently so full steam back into it right now.
I'm a geek, a gamer, a dad and an IT Professional. I have a full rack home lab, size 15 feet, an epic beard and Asperger's. I'm a bit of a Cypherpunk, who believes information wants to be free and the Net interprets censorship as damage and routes around it.
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