SpartanVXL: Looking forward to the Halo Infinite multiplayer test this weekend and next.
Well this ended up a bit short lived. PC client has something dragging down CPU performance without the use of dynamic performance (minimum framerate option). Additionally with forced TAA it ends up blurry/ghosting at high framerate or stuttery/juddering mess on manual settings.
Lot of people reporting this on forums, not looking good for a end of year release.