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  # 76737 3-Jul-2007 15:40
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We just had a team meeting where someone raised the ugly spectre of the "executive factor" (where CEO's, CFO's, CIO's, etc. plus their cronies decide they want the next great thing for their personal toy - the iPhone in this case).  Hmm... changing telco vendor contracts, configuring WiFi (yes, my company's a little behind), basic muppet support, etc.  Sounds fun.




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  # 76738 3-Jul-2007 15:45
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It would be interesting to see the specifics of these incompatibilities.

The multi-touch interface has some inherent incompatibilities with javascript events, as the OS 'gestures' conflict with mouse down events etc.

Kind of just highlights how innovative the iPhone interface is, given it's not quite perfect fit with traditional UI paradigms.

Combine that with the inevitable bugs in safari, and you've got a less than perfect experience.

But thats the reality of a lot of software these days... ship it on time, fix any problems with an update.


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# 76740 3-Jul-2007 15:56
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lduncan:
But thats the reality of a lot of software these days... ship it on time, fix any problems with an update.


Or if it's Microsoft it's "ship late"...





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  # 76742 3-Jul-2007 16:02
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Or their other favorite tactic...

Announce it... with no intention of actually ever shipping it.

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  # 76746 3-Jul-2007 16:25
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lduncan: Or their other favorite tactic...

Announce it... with no intention of actually ever shipping it.

Over three years on and Gmail is still in beta... Are companies releasing products they can't stand behind so they just call them beta for ever?

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  # 76839 4-Jul-2007 07:52
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lduncan: But thats the reality of a lot of software these days... ship it on time, fix any problems with an update.

That's certainly becoming rife within PC gaming.  So many are being released that are overly buggy and the developers know it (e.g. Darkstar One), or they're just plain incomplete (e.g. KOTOR 2).




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  # 76846 4-Jul-2007 09:22
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lugh: That's certainly becoming rife within PC gaming.  So many are being released that are overly buggy and the developers know it (e.g. Darkstar One), or they're just plain incomplete (e.g. KOTOR 2).

OT: I cry every time I finish KOTOR2, but thankfully Team Gizka have almost finished the restoration project

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  # 76872 4-Jul-2007 11:14
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Yeah But maybe thats just one country...Think theyll get different providers for other countries?

I really hope they go with Vodafone though!

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# 76874 4-Jul-2007 11:22
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This sums up what I think:


Let’s look at this objectively. This is, at minimum, a $500 phone that has no tactile feedback for dialing, no voice dial, no smart dial (ie dialing 5478 to narrow your contacts to KIRV), no Bluetooth stereo headset support, no dial-up networking support for an attached computer, 2.5G data that is normally about 2-3 times dial-up modem speed, no video recording, no MMS for sending pictures, only takes pictures at 2MP and automatically resizes them to VGA for email (no way to override either of those sizes).

The SIM card is removable and will work in other devices, but other SIMs will not work in this GSM world phone, so you’ll have to pay AT&T roaming charges to use this outside the US.

Unlike every other phone available today, there is no free 14-day grace period and if you buy an iPhone today and return it tomorrow, you’ll have to eat a 10% ($50-60) restocking fee. The battery is not only not removable, and when it dies (after 300-400 full charges) you have to send it back, for a fee, to Apple and get it replaced, meaning you’ll be without your cell phone for Apple’s standard 3 business days.

And as for talk time, Mobile Tech Review reports that an hour long call dropped the battery to 15%.




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  # 76877 4-Jul-2007 11:45
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I can't believe the no bluetooth stereo support.  Thats one this I wish my K-jam could handle, and would have thought something with the ipod pedigree sould have..




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  # 76879 4-Jul-2007 12:04
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freitasm: This sums up what I think:


Let’s look at this objectively. This is, at minimum, a $500 phone that has no tactile feedback for dialing, no voice dial, no smart dial (ie dialing 5478 to narrow your contacts to KIRV), no Bluetooth stereo headset support, no dial-up networking support for an attached computer, 2.5G data that is normally about 2-3 times dial-up modem speed, no video recording, no MMS for sending pictures, only takes pictures at 2MP and automatically resizes them to VGA for email (no way to override either of those sizes).

The SIM card is removable and will work in other devices, but other SIMs will not work in this GSM world phone, so you’ll have to pay AT&T roaming charges to use this outside the US.

Unlike every other phone available today, there is no free 14-day grace period and if you buy an iPhone today and return it tomorrow, you’ll have to eat a 10% ($50-60) restocking fee. The battery is not only not removable, and when it dies (after 300-400 full charges) you have to send it back, for a fee, to Apple and get it replaced, meaning you’ll be without your cell phone for Apple’s standard 3 business days.

And as for talk time, Mobile Tech Review reports that an hour long call dropped the battery to 15%.


I guess the good thing is that a lot of those are just a software update away from being fixed. Some of it, like tactile feedback, is really just complaining because it's different.

As for battery life and longevity, I guess time will tell how accurate that is. However from an engineering perspective, the ic's used in the phone are world leading in their power consumption, the arm 11 core, the wifi bluetooth chipset etc, and the battery is a lot larger than many phones, so from that perspective I can't see battery life being too much of an issue, especially relative to other phones.

They battery is removable.. it's just the user can't remove it.

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