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26 posts

Geek


  #550633 27-Nov-2011 18:22
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It says Portal 2 is on the cache, but I just used up over 2gigs of my data cap whilst downloading it. 30% of 11gb down :(

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  #550727 27-Nov-2011 23:53
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watchthisspace: It says Portal 2 is on the cache, but I just used up over 2gigs of my data cap whilst downloading it. 30% of 11gb down :(


Steam often uses multiple connections to multiple content server to download games.

You can use a 3rd party solution like Steam Manager to not allow Steam to use other servers.
http://www.anguswolfcastle.co.cc/steam 

 
 
 
 


109 posts

Master Geek


  #551164 28-Nov-2011 19:29
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Silly question, but is there any program that works with 3rd party firewalls? - eg: I use Vire and there seems to be no way to set it up for only allowing snap steam servers (I asked on their forum and they said there wasn't any way to explicity set it up manually)

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Master Geek


  #551376 29-Nov-2011 11:39
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NZSimplicity: Silly question, but is there any program that works with 3rd party firewalls? - eg: I use Vire and there seems to be no way to set it up for only allowing snap steam servers (I asked on their forum and they said there wasn't any way to explicity set it up manually)


There of course is a way to do it in windows firewall if you have both running. 

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Master Geek


  #551478 29-Nov-2011 14:49
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frizianz: There of course is a way to do it in windows firewall if you have both running. 


I'm not sure if Vipre will allow me to have windows firewall running at the same time, but anythings worth a try :) thanks for the reply....

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  #551513 29-Nov-2011 16:13
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NZSimplicity: Silly question, but is there any program that works with 3rd party firewalls? - eg: I use Vire and there seems to be no way to set it up for only allowing snap steam servers (I asked on their forum and they said there wasn't any way to explicity set it up manually)


http://www.anguswolfcastle.co.cc/steam-1/filtering-methods 

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Wannabe Geek


  #552364 1-Dec-2011 18:24
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NZSimplicity: I'm not sure if Vipre will allow me to have windows firewall running at the same time, but anythings worth a try :) thanks for the reply....


One of the last tools listed on the link Ragnor posted above is one I wrote called steam-limiter which is firewall-independent and should work regardless; if you do try and it doesn't work for you, if you let me know I will try and look into it and set up Vipre in a VM for test purposes to see if it needs anything extra (but it shouldn't, I've tested my tool using AVs with firewalls like Avast! and NIS and they are fine).

Although I'm on TelstraClear rather than Snap, I did add Snap to the list of supported ISPs a few versions back, and the new auto-detection stuff I've just added for v0.4.1 should in principle be able to detect that you're on Snap at install time and limit Steam's access to just the Snap! server.

 
 
 
 


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Master Geek


  #552516 2-Dec-2011 09:46
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nbree:One of the last tools listed on the link Ragnor posted above is one I wrote called steam-limiter which is firewall-independent and should work regardless; if you do try and it doesn't work for you, if you let me know I will try and look into it and set up Vipre in a VM for test purposes to see if it needs anything extra (but it shouldn't, I've tested my tool using AVs with firewalls like Avast! and NIS and they are fine).
Although I'm on TelstraClear rather than Snap, I did add Snap to the list of supported ISPs a few versions back, and the new auto-detection stuff I've just added for v0.4.1 should in principle be able to detect that you're on Snap at install time and limit Steam's access to just the Snap! server.


Many thanks :) - I will download it and give it a try, much appreciated...

10 posts

Wannabe Geek


  #554951 7-Dec-2011 12:41
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nbree:
NZSimplicity: I'm not sure if Vipre will allow me to have windows firewall running at the same time, but anythings worth a try :) thanks for the reply....


One of the last tools listed on the link Ragnor posted above is one I wrote called steam-limiter which is firewall-independent and should work regardless; if you do try and it doesn't work for you, if you let me know I will try and look into it and set up Vipre in a VM for test purposes to see if it needs anything extra (but it shouldn't, I've tested my tool using AVs with firewalls like Avast! and NIS and they are fine).

Although I'm on TelstraClear rather than Snap, I did add Snap to the list of supported ISPs a few versions back, and the new auto-detection stuff I've just added for v0.4.1 should in principle be able to detect that you're on Snap at install time and limit Steam's access to just the Snap! server.


I've been using Steam Content Limiter, it works really well thanks.

Unfortunately none of the games I want are on the snap content server yet! I hope they add them soon. 

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Wannabe Geek


  #554987 7-Dec-2011 13:42
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kinnadian:
I've been using Steam Content Limiter, it works really well thanks.


Good to know! I've had close to zero feedback one way or another about it, so it's nice to hear that it is functioning as expected (works fine for me of course, but that's no a guarantee of anything). Please do let me know (here, via e-mail, or on the Google Code issue list) if you do have any suggestions or feedback, no matter how small.

While it can be frustrating with games being unavailable, if my experience with the TelstraClear cache is any guide once it gets closer to being caught up with the whole repository then new things come through reasonably quickly. It's just there's huge backlog of things to replicate that it has to get through, and Valve's replicator probably wont be prioritising newer content. Once it's caught up and all it has left to do is periodically sync down new games, staying caught up is relatively easy (as long as Valve don't mess about too much with the HTTP download system, anyway).

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Wannabe Geek


  #554997 7-Dec-2011 13:51
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nbree: 

Good to know! I've had close to zero feedback one way or another about it, so it's nice to hear that it is functioning as expected (works fine for me of course, but that's no a guarantee of anything). Please do let me know (here, via e-mail, or on the Google Code issue list) if you do have any suggestions or feedback, no matter how small.


Now that I've gone back and checked on the program (haven't touched it since I first installed it a while ago), I've found that I wasn't able to open the program from the system tray. Right clicking and left clicking did nothing, however it was still working (as I wasn't able to download games that weren't hosted on Snap). I simply shut down the program (from the task manager) and re-opened it, and it was again able to be interacted with.

I don't know what I can specifically tell you that is of use about my system. It's running windows7, and has only been on for a few hours today so I don't think it's a "excessively long running" kind of problem. If there's anything I can help you with I would be happy to.

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Wannabe Geek


  #555007 7-Dec-2011 14:09
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kinnadian:
Now that I've gone back and checked on the program (haven't touched it since I first installed it a while ago), I've found that I wasn't able to open the program from the system tray.


Well, dang. If you do have a Google account, it's good to file a bug report about it with the version number (the latest is 0.4.1) on the project page particularly if it recurs so we can work through diagnosing it - if you don't want to make a Google account that's fine, it's just that using the bug-tracker is the ideal way to go. In the meantime when I have time I'll try and create a wiki page with some tips for helping track such things down.

For what it's worth I have a laptop running Win7 32-bit (I've got another test laptop running Win7 64-bit but it has a broken internal keyboard so it spends most of its time asleep) and I just checked again and the v0.4.1 limiter on it seems fine, but I shall pay some more attention to it since the easiest way to fix these things is if they happen to me where I can just fire up the development tools and debug it in situ.

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Master Geek


  #555407 8-Dec-2011 12:13
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nbree:
Good to know! I've had close to zero feedback one way or another about it, so it's nice to hear that it is functioning as expected (works fine for me of course, but that's no a guarantee of anything). Please do let me know (here, via e-mail, or on the Google Code issue list) if you do have any suggestions or feedback, no matter how small.


I will let you know once I get to try it out, have had nothing to download yet...
Although that being said, I am going to register my X3 Terran Conflict DVD on steam today which will make steam download it, so will see what happens since X3 doesn't seem to be on that old cache list (any updates to that list Scooby???)

UPDATE: guess it works, getting a steam error about steam servers currently too busy and soon as I turned off your little program it started downloading...

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Wannabe Geek


  #555412 8-Dec-2011 12:22
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I was under the impression that this content server would operate similarly to the Snap Youtube Cache, whereby files are not placed onto the server until someone had downloaded it, and then all other viewers would watch the version from the Cache.

However, I got a download night last night and got Orcs Must Die!, then backed it up to my external and deleted it (my HDD is quite small), then out of interest tried to download it today and it wasn't on the cache. So either the cache is full (I remember at some point someone mentioning the HDDs of the server were being upgraded?) or that's not how it works on snap. 

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  #555444 8-Dec-2011 13:18
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kinnadian: I was under the impression that this content server would operate similarly to the Snap Youtube Cache, whereby files are not placed onto the server until someone had downloaded it, and then all other viewers would watch the version from the Cache.



I don't think Steam content mirrors are as sophisticated as google/youtube caches. Content is either on the Steam content mirror or it isn't.

 

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