Microsoft Corp. unveiled a new family of Xbox One devices, a host of new Xbox Live features and the biggest lineup of games in Xbox history. Head of Xbox Phil Spencer underscored the Xbox team’s commitment to building a future of gaming beyond console generations and inviting gamers to play without boundaries.
Xbox is working to bring Xbox Live to all devices and networks — PC, console, virtual reality and mobile — to create a unified experience where all gamers are welcomed, respected and supported. The new Xbox Play Anywhere program lets gamers buy a game once and play it on both their Windows 10 PC and Xbox One console with shared progress, game saves and achievements. Every new Microsoft Studios title shown at the Xbox E3 2016 Briefing will support Xbox Play Anywhere, with more titles on the way.
“Gamers have never had more choice in how and where they play,” Spencer said. “We are bringing our biggest games lineup ever to Xbox One and Windows 10, uniting gamers across networks on Xbox Live and expanding the Xbox One family of devices with the addition of Xbox One S and “Project Scorpio” to give gamers more choice in how and where they play. There’s never been a better time to be an Xbox gamer.”
The new lineup of Xbox One hardware and accessories delivers unprecedented choice and level of personalization for gamers. All Xbox One devices will play current and future Xbox One games as well as titles in the Xbox One Backward Compatibility program, and all accessories will work across every console in the Xbox One family as well.
Team Xbox announced a slew of new features to break down barriers between gamers playing on different devices and make gaming more accessible for all.