The NVIDIA GoForce 3D 4500 WMP enables new levels of interactive content not previously possible on cell phones, PDAs, or other handheld devices. Mobile content developers can harness a powerful 3D medium to create rich, dynamic, lifelike worlds and characters. Additionally, mobile devices powered by the new 3D WMP will be able to synthesize amazingly realistic environments with objects that behave according to complex physics and intelligent characters with true-to-life personalities.
Specifically designed for handsets, the GoForce 3D 4500 features geometry processing for arcade-quality 3D acceleration and gaming, programmable shaders, bilinear and trilinear texture filtering, texture compression, support for six simultaneous textures, and a 40-bit color pipeline for high-resolution detailed images. It also support MPEG-4 and H.263 formats for VHS-quality recording and playback, plus a 3 megapixel JPEG codec.
NVIDIA will support the GoForce 3D line with a content strategy of working with carriers, game developers, and publishers across the industry to enhance the delivery of rich compelling content to cell phones, PDAs, gamepad units, and other handheld devices. The GoForce 3D 4500 WMP also supports standard 3D application programming interfaces, including OpenGL-ES, D3D-Mobile, and M3G.
The first shipping products with the GoForce 3D 4500 will be Tiger Telematics' Gizmondo, a Windows CE .Net based portable game console. Phones featuring the GoForce 3D 4500 are expected to ship in the first half of 2005.
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