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Common sense is not as common as you think.
vexxxboy: do you know what the big game companies worry about the most and its not someone pirating the latest pc game because they know most people wouldnt have bought the game anyway, its the second-hand console game market, where they make no money on second-hand sales. and they lose millions in sales because people are buying the cheaper games.
zaptor: Many games are simply too expensive.
I've always thought the pricing controls on first hand console games were excessive - blame the console manufacturers for that one (although the pricing framework for DLC is different). There's a reason why a thriving second hand market exists.
Even the budget/bargain bin re-releases are expensive, compared to the PC counterparts.
However, times appear to be changing and the traditional business model enjoyed by console makers and publishers is getting a major shake up by a certain fruit company - well, everyone's getting a shake up by that company.
Steam is proof that people will buy if the price is right (although pirating is largely negated due to it's DRM).
The App Store is proof that you don't need thick margins to make a profit and uber budgets to make a decent game (it's nice that the "little guy" get's as much shelf space as everyone else).
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