Geekzone: technology news, blogs, forums
Welcome Guest.
You haven't logged in yet. If you don't have an account you can register now.

28 posts


# 33132 30-Apr-2009 18:28
Send private message

Is there any truth to the fact that the lag from US based servers to NZ does affect online gameplay? or does it not and it's a player reaction problem?

Create new topic
544 posts

Ultimate Geek

  # 211102 1-May-2009 01:00
Send private message

No truth what so ever. Lag is the amount of time it takes for data to get from point A to point B.
If you're playing a game like Team Fortress 2 or Left 4 Dead, a low ping is vital to gameplay.

Should you have your sights on an enemy and have fired, it takes longer for the server to recieve that information that you've shot them, by which time they may have moved out of your sights.
It also works in the reverse, where you see an enemy and they're firing at you. You go to move, but the server has already registered that you've been hit, as it hasn't received the information that you've moved.

In cases of very high lag, a player will appear to move, then stop, then move then stop again.

8034 posts

Uber Geek


  # 211108 1-May-2009 01:33
Send private message

There is a massive difference between 16-50ms (local servers) and 150-300ms (US servers).


28 posts


  # 211485 1-May-2009 23:22
Send private message

i was getting annoyed at age of conan. 380millisec lag. from my understanding an average human reacts in about 200 millisec so adding 300 millisec is like doubling your reaction speed.

I now find in wwii online that i can shoot someone and see later the kill is 'scored' but then watch them kill me...frustrating to say the least

51 posts

Master Geek

  # 213279 7-May-2009 19:37

toonttm: Is there any truth to the fact that the lag from US based servers to NZ does affect online gameplay? or does it not and it's a player reaction problem?

I think the answer is YES. Lag or high latency does affect online game play.

Are US servers unique for Lag to NZ players - no. Lag does not descriminate.

Can lag be blamed for all bad outcomes - no, sometimes the player is equally inept regardless of the lag.

to get the best from online multiplaying you need to cover 3 dimensions.

The Hardware, The Player and The Connection.

You need all 3 dimensions to be as strong as possible to be the most competitive.


a lot of newer pc games have what's commonly called anti-lag or latency compensation.

COD4, WAW, BF2, 2142 and ETQW are examples.

the server artificially levels the playing field by compensating the packet timing to clients with different pings.

Its marginally better but "dumbs down" any advantage a low ping player has - as well as being able to be exploited.

overall bad.

Create new topic

Twitter and LinkedIn »

Follow us to receive Twitter updates when new discussions are posted in our forums:

Follow us to receive Twitter updates when news items and blogs are posted in our frontpage:

Follow us to receive Twitter updates when tech item prices are listed in our price comparison site:

News »

Arlo unveils its first video doorbell
Posted 21-Oct-2019 08:27

New Zealand students shortlisted for James Dyson Award
Posted 21-Oct-2019 08:18

Norton LifeLock Launches Norton 360
Posted 21-Oct-2019 08:11

Microsoft New Zealand Partner Awards results
Posted 18-Oct-2019 10:18

Logitech introduces new Made for Google keyboard and mouse devices
Posted 16-Oct-2019 13:36

MATTR launches to accelerate decentralised identity
Posted 16-Oct-2019 10:28

Vodafone X-Squad powers up for customers
Posted 16-Oct-2019 08:15

D Link ANZ launches EXO Smart Mesh Wi Fi Routers with McAfee protection
Posted 15-Oct-2019 11:31

Major Japanese retailer partners with smart New Zealand technology IMAGR
Posted 14-Oct-2019 10:29

Ola pioneers one-time passcode feature to fight rideshare fraud
Posted 14-Oct-2019 10:24

Spark Sport new home of NZC matches from 2020
Posted 10-Oct-2019 09:59

Meet Nola, Noel Leeming's new digital employee
Posted 4-Oct-2019 08:07

Registrations for Sprout Accelerator open for 2020 season
Posted 4-Oct-2019 08:02

Teletrac Navman welcomes AI tech leader Jens Meggers as new President
Posted 4-Oct-2019 07:41

Vodafone makes voice of 4G (VoLTE) official
Posted 4-Oct-2019 07:36

Geekzone Live »

Try automatic live updates from Geekzone directly in your browser, without refreshing the page, with Geekzone Live now.

Support Geekzone »

Our community of supporters help make Geekzone possible. Click the button below to join them.

Support Geezone on PressPatron

Are you subscribed to our RSS feed? You can download the latest headlines and summaries from our stories directly to your computer or smartphone by using a feed reader.

Alternatively, you can receive a daily email with Geekzone updates.