![]() ![]() ![]() |
|
NickMack:
Hi All,
After a bit of investigation we have identified some routing improvements we can make with the AKl server based on the recent network augments that were made as part of our RWC2019 preparation. We will implement a change to see if this resolves the issue, failing that we will look at alternatives.
I'll provide updates once that change is made.
Nick.
Nick
My son notices very slow ping xbox gaming at 8pm 150ms. We are on 1gb connection.. and till recently I used static IP.. any chance CG-NAT has impacted here? should I go back static?
Dean
attewell:NickMack:Hi All,
After a bit of investigation we have identified some routing improvements we can make with the AKl server based on the recent network augments that were made as part of our RWC2019 preparation. We will implement a change to see if this resolves the issue, failing that we will look at alternatives.
I'll provide updates once that change is made.
Nick.
Nick
My son notices very slow ping xbox gaming at 8pm 150ms. We are on 1gb connection.. and till recently I used static IP.. any chance CG-NAT has impacted here? should I go back static?
Dean
Linux:
@attewell What is the ping before 8pm and where is the server he is playing on?
Edit: How is your son measuring the ping?
He is playing Rainbow6 which I assume is in Aussie.
Ping before 8pm is 40-60ms and after 140ms+
attewell:Linux:
@attewell What is the ping before 8pm and where is the server he is playing on?
Edit: How is your son measuring the ping?He is playing Rainbow6 which I assume is in Aussie.
Ping before 8pm is 40-60ms and after 140ms+
attewell:Linux:
@attewell What is the ping before 8pm and where is the server he is playing on?
Edit: How is your son measuring the ping?He is playing Rainbow6 which I assume is in Aussie.
Ping before 8pm is 40-60ms and after 140ms+
#include <std_disclaimer>
Any comments made are personal opinion and do not reflect directly on the position my current or past employers may have.
Linux:
@attewell Are you aware ping / icmp packets don't have priority on the network and basically go to the back of the line? So as network traffic increases these times will increase
yes but my son doesn't get that
attewell:Linux:
@attewell Are you aware ping / icmp packets don't have priority on the network and basically go to the back of the line? So as network traffic increases these times will increaseyes but my son doesn't get that
hio77:
Is it possible their au severs went down and thus he jumped onto us based servers...
how can you tell what servers the game is pointing at?
press F10 or click on the Gear Icon in the top right corner. Below the options, you will see the currently selected Datacenter, your ping to the right of it and your NAT type below.
they use Microsoft azure servers from what i can find but they don't give out the IP addresses.
Jase2985:
press F10 or click on the Gear Icon in the top right corner. Below the options, you will see the currently selected Datacenter, your ping to the right of it and your NAT type below.
they use Microsoft azure servers from what i can find but they don't give out the IP addresses.
https://gameserverping.com/rb6
Hmmm I Am on SEAU 158ms
But OCE server is better around 60-7ms, why don't I connect to that? i there anything I can do to influence it?
attewell:
hio77:
Is it possible their au severs went down and thus he jumped onto us based servers...
how can you tell what servers the game is pointing at?
Back when i used to play seige you couldnt really easily..
Could always alt tab, and trace the IP it's connecting to, but normally just know instantly seeing the ping.
Happens quite often with AU based hosting, Overwatch is also quite common to have this happen.
#include <std_disclaimer>
Any comments made are personal opinion and do not reflect directly on the position my current or past employers may have.
|
![]() ![]() ![]() |