- Report to, and assist Lead Unity Prototype Designer.
- Working with teams on game design mechanics.
- Taking concept game mechanics and prototyping them to check if they are "fun".
- Refine and contribute ideas for game mechanics.
- Improve, support and extend existing systems.
- Communicate with Producers and Team Leads.
- Assists Concept Team.
- Maintain and manage Hansoft tasks with the Producer.
- Skilled at scripting in C# within the Unity environment and able to structure and expose game data for ease of access in a team environment.
- Expert at adapting the Unity tool to rapidly prototype from a simple brief to deliver a polished prototype.
- Proven experience at delivering prototypes or final products on the mobile platform using the Unity environment. Comfortable with creating the whole package from initial brief to polished prototype single handedly.
- A solid comprehension of game design fundamentals and mechanics and the ability to simply communicate those ideas and thoughts.
- Can demonstrate ideas in Unity faster than an idea can be explained as a concept.
- Knowledge of 3DS Max