Hi all -
Fritzbox reports 6.5GB used today.
But On Snap.net.nz it says 3.5GB.
Is the Fritzbox misreporting or is Snap.net.nz delayed?
Cheers.
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Any comments made are personal opinion and do not reflect directly on the position my current or past employers may have.
rayonline: Cheers for that :)
We don't watch too much Youtube well within our cap, normally asleep by 11 or 12 with machines turned off less the router.
#include <std_disclaimer>
Any comments made are personal opinion and do not reflect directly on the position my current or past employers may have.
charsleysa: Yea my Fritz box reports something like 100gb of usage while snap reports only roughly 45gb.
Does snap count upstream data? That might be the difference.
#include <std_disclaimer>
Any comments made are personal opinion and do not reflect directly on the position my current or past employers may have.
hio77:charsleysa: Yea my Fritz box reports something like 100gb of usage while snap reports only roughly 45gb.
Does snap count upstream data? That might be the difference.
it does, on the graph it is split up however. end of the day, as long as snap isnt over calculating, what does it matter?
charsleysa:hio77:charsleysa: Yea my Fritz box reports something like 100gb of usage while snap reports only roughly 45gb.
Does snap count upstream data? That might be the difference.
it does, on the graph it is split up however. end of the day, as long as snap isnt over calculating, what does it matter?
It doesn't really matter, but it's nice to know why the two are different by such a large margin.
The only thing I can think of that would be effecting those numbers would be that Snap doesn't count data that stays within its network towards your data count.
That means that things like DNS, Email, the Snap website, Steam content, etc are not counted towards your data count.
That would explain my difference as I've been downloading a lot of games from the Snap! Steam content server.
#include <std_disclaimer>
Any comments made are personal opinion and do not reflect directly on the position my current or past employers may have.
hio77:charsleysa:hio77:charsleysa: Yea my Fritz box reports something like 100gb of usage while snap reports only roughly 45gb.
Does snap count upstream data? That might be the difference.
it does, on the graph it is split up however. end of the day, as long as snap isnt over calculating, what does it matter?
It doesn't really matter, but it's nice to know why the two are different by such a large margin.
The only thing I can think of that would be effecting those numbers would be that Snap doesn't count data that stays within its network towards your data count.
That means that things like DNS, Email, the Snap website, Steam content, etc are not counted towards your data count.
That would explain my difference as I've been downloading a lot of games from the Snap! Steam content server.
often i have noticed steam downloads count as free youtube.
with steam finally adding multiple threads to their steampipe system, downloads hitting one cache are far less common however.
charsleysa:
Even if you've manually configured your Steam client to download from the Snap! Steam content server?
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Any comments made are personal opinion and do not reflect directly on the position my current or past employers may have.
hio77:charsleysa:
Even if you've manually configured your Steam client to download from the Snap! Steam content server?
yes, pop open your resource manager, filter on steam via network, download something and watch it pop off to other content caches.
i can post a snap of it doing it for you later today, im packing up for a lan right now though.
other end of the stick, you can limit it down, but then you limit yourself to the content on snaps cache, and a single tcp stream.
if im not mistaken, steam says preferred content server, not always download from this.
hio77:charsleysa:
Even if you've manually configured your Steam client to download from the Snap! Steam content server?
yes, pop open your resource manager, filter on steam via network, download something and watch it pop off to other content caches.
i can post a snap of it doing it for you later today, im packing up for a lan right now though.
other end of the stick, you can limit it down, but then you limit yourself to the content on snaps cache, and a single tcp stream.
if im not mistaken, steam says preferred content server, not always download from this.
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sidefx:hio77:charsleysa:
Even if you've manually configured your Steam client to download from the Snap! Steam content server?
yes, pop open your resource manager, filter on steam via network, download something and watch it pop off to other content caches.
i can post a snap of it doing it for you later today, im packing up for a lan right now though.
other end of the stick, you can limit it down, but then you limit yourself to the content on snaps cache, and a single tcp stream.
if im not mistaken, steam says preferred content server, not always download from this.
Yup, this is why steam limiter exists, and I believe it's by design on valves part (google it, there are plenty of discussions around it)
Last I heard from the snap team, their steam cache is incomplete anyway (The whole steam library is BIG) so you probably don't want to limit it to only theirs.
#include <std_disclaimer>
Any comments made are personal opinion and do not reflect directly on the position my current or past employers may have.
hio77:sidefx:hio77:charsleysa:
Even if you've manually configured your Steam client to download from the Snap! Steam content server?
yes, pop open your resource manager, filter on steam via network, download something and watch it pop off to other content caches.
i can post a snap of it doing it for you later today, im packing up for a lan right now though.
other end of the stick, you can limit it down, but then you limit yourself to the content on snaps cache, and a single tcp stream.
if im not mistaken, steam says preferred content server, not always download from this.
Yup, this is why steam limiter exists, and I believe it's by design on valves part (google it, there are plenty of discussions around it)
Last I heard from the snap team, their steam cache is incomplete anyway (The whole steam library is BIG) so you probably don't want to limit it to only theirs.
exactly this. atlest for me, at the end of the day i want my as fast as possible when i request it. steam threads so that by design, it can achieve the best speeds possible.
no one steam library is ever going to be "complete" there is just too many games for that. sure you could just ram a bunch of large disks into a server, but you will hit a point, where the disks will struggle with steams load.
i look at it from the view of, if this counts as free downloads, thats a bonus.
charsleysa:
Also explains why some games download way faster than others.
#include <std_disclaimer>
Any comments made are personal opinion and do not reflect directly on the position my current or past employers may have.
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