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mattwnz: Just wondering, shouldn't the Bigpipe threads be in the telecom forum, as they are subbrand?
Cbfd: Any stats on the data people are using?
TimA:
Due to Privacy laws i highly doubt they can release those.
"I was born not knowing and have had only a little time to change that here and there." | Octopus Energy | Sharesies
- Richard Feynman
Chrizvi:mattwnz: Just wondering, shouldn't the Bigpipe threads be in the telecom forum, as they are subbrand?
or should admin create a new folder called BigPipe?
bigpipe.co.nz
https://www.facebook.com/BigPipeNZ
https://twitter.com/BigPipeNZ
sidefx:TimA:
Due to Privacy laws i highly doubt they can release those.
Anonymous, aggregated data? (I'm genuinely interested as I would have thought privacy laws dealt more with data linked to identifiable individuals and there wouldn't be an issue with aggregate data)
bigpipe.co.nz
https://www.facebook.com/BigPipeNZ
https://twitter.com/BigPipeNZ
BigPipeNZ:sidefx:TimA:
Due to Privacy laws i highly doubt they can release those.
Anonymous, aggregated data? (I'm genuinely interested as I would have thought privacy laws dealt more with data linked to identifiable individuals and there wouldn't be an issue with aggregate data)
In theory we could release aggregate data under privacy laws, I suppose.
But, the main obstacle to us doing that though is that we don't actually track it.
We have literally no idea how much data each person is using, either individually or at a total level.
We get our sharp prices because we try to only spend money on stuff to make the boat go faster pipe get bigger.
So why would we spend the money building systems to track individual users total data usage? It just wouldn't be very helpful.
I suppose if we really wanted to know we could probably calculate it by working out exactly how much bandwidth was being used at any given point in time and adding all the seconds up, but that just seems like a huge waste of effort to achieve basically nothing.
TimA:BigPipeNZ:sidefx:TimA:
Due to Privacy laws i highly doubt they can release those.
Anonymous, aggregated data? (I'm genuinely interested as I would have thought privacy laws dealt more with data linked to identifiable individuals and there wouldn't be an issue with aggregate data)
In theory we could release aggregate data under privacy laws, I suppose.
But, the main obstacle to us doing that though is that we don't actually track it.
We have literally no idea how much data each person is using, either individually or at a total level.
We get our sharp prices because we try to only spend money on stuff to make the boat go faster pipe get bigger.
So why would we spend the money building systems to track individual users total data usage? It just wouldn't be very helpful.
I suppose if we really wanted to know we could probably calculate it by working out exactly how much bandwidth was being used at any given point in time and adding all the seconds up, but that just seems like a huge waste of effort to achieve basically nothing.
Very true and makes complete sense. From what i would suspect given it is unlimited most people will download all their steam games and then every version of Linux and seed it.
bigpipe.co.nz
https://www.facebook.com/BigPipeNZ
https://twitter.com/BigPipeNZ
BigPipeNZ:TimA:BigPipeNZ:sidefx:TimA:
Due to Privacy laws i highly doubt they can release those.
Anonymous, aggregated data? (I'm genuinely interested as I would have thought privacy laws dealt more with data linked to identifiable individuals and there wouldn't be an issue with aggregate data)
In theory we could release aggregate data under privacy laws, I suppose.
But, the main obstacle to us doing that though is that we don't actually track it.
We have literally no idea how much data each person is using, either individually or at a total level.
We get our sharp prices because we try to only spend money on stuff to make the boat go faster pipe get bigger.
So why would we spend the money building systems to track individual users total data usage? It just wouldn't be very helpful.
I suppose if we really wanted to know we could probably calculate it by working out exactly how much bandwidth was being used at any given point in time and adding all the seconds up, but that just seems like a huge waste of effort to achieve basically nothing.
Very true and makes complete sense. From what i would suspect given it is unlimited most people will download all their steam games and then every version of Linux and seed it.
sounds plausible.
We don't really have enough customers to get any sort of reliable stats for the most part that we can tie back to 'real world' events, but we definitely saw a huge spike in upload the other day, which has since tailed off back to 'expected' levels.
It doesn't take many people seeding Linux iSOs on VDSL without a rate limit to do that.....
I'm guessing the next spike we will see will be when a big patch comes out, or WoW expansion or something like that.
zCelicaDude: mostly stream content now which actually doesn't use much bandwidth!
"I was born not knowing and have had only a little time to change that here and there." | Octopus Energy | Sharesies
- Richard Feynman
Even when I did torrent 'Linux ISOs', I shared a torrent-box with a mate, made the downloads a hell of a load faster overall, and then used way less bandwidth getting onto my PC so could get away with a way smaller data cap.
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