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I always thought it was glands as well, but the last few movies etc, seem to have it out of devices. He can walk up walls "naturally" as I understand it, so glands would make more sense. Also you'd need some serious tencile strength to stop a train/helicopter!
From memory Spider man in the comics always had web shooters and it wasn't until the Tobey Maguire version that he developed glands...
Have found the following..
Original abilities
When Peter Parker was bitten by a lethally irradiated spider, radioactive mutagenic enzymes in the spider's venom quickly caused numerous body-wide changes. Immediately after the bite, he was granted his original powers: primarily superhuman strength, reflexes, and balance; the ability to cling tenaciously to most surfaces; and a subconscious precognitive sense of danger, which he called a "spider-sense."
Additional abilities
Spider-Man's web-shooters were perhaps his most distinguishing trait, after his costume. Peter had reasoned that a spider (even a human one) needed a web. Since the radioactive spider-bite did not initially grant him the power to spin webs, he had instead found a way to produce them artificially. The wrist-mounted devices fire an adhesive "webbing".
Organic webs
In the "Disassembled" storyline Parker undergoes a transformation that results in the ability to produce organic web fluid from his wrists, and is able to fire his webbing in much the same manner as his artificial web-shooters. According to the new 2007 Spider-Man handbook, Parker has grown spinnerets in his forearms that terminate in small pores at the junction of his wrists. By pressing down with his middle fingers to his palm, he causes the pores to open and the spinnerets to eject the organic fluid with a force equal to or greater than that of his web-shooters.
So yeah it really depends on which version you follow. Personally I like the web shooter version as it just seems more geeky :-)
In some canon I think the web shooter gadget is there to focus the naturally occurring web that Peter Parker creates. So it's more of an augment than the thing that creates the web. Which probably helps in your example of stopping a helicopter - i.e. the web is still connected to Peter directly but through the shooter gadget, meaning all the strength isn't relying on the strap around his wrist connected to the web shooter. :)
I can't really imagine Spiderman without the webshooters.
I like the idea of the shooters being a way to direct what he creates naturally.
I have very much enjoyed my time playing spiderman. It's one of the best games of it's type and the challenges and in game content and variety of game play opportunities has been excellent. I expect to finish it tonight with 100% completion, though some of the bases and challenges I didn't get 3 stars on. I am not as worried about this, as I have unlocked every gadget and combat addon without it. I am level 50+ now. I am excited to see DLC, but also very much looking forward to RDD2 and esp Just Cause 4 (one of my favourite franchises).
I hope they do finish Crackdown 3 and it's good also. CD1 and 2 were two of my favourite games of their type.
I finished the main story line last night.
Overall I too enjoyed it very much - bit disappointed with the mechanics of the boss fights but the spectacle was certainly impressive.
Not sure I will 100% it, but will continue to chip away in spare moments until I trade it in for RDR2 in a month.
To those of you who have played the game - what age do you think it's suitable for?
My son - 11 next month - is totally keen on getting it, but having not seen any game play, and noting it has an M rating, I'm not yet convinced it's right for him. He tends to be on the woosy side of the spectrum (which he gets from his father - I've just bought The Last of Us, which I don't know how well I'll cope with!).
Spiderman is a non lethal super hero. There is a LOT of combat, every few seconds it seems, but it's not fatal. Having said that, everyone is out to kill you. There isn't blood (that I can recall), but it does deal with some adult themes. I would let my 11 year old play it (he's nine now), but not for extended periods of time. Some of the battles can be quite intense from an adrenaline perspective. I would be significantly less worried about this, than say COD or Fortnite/pubg.
I agree about the boss fights. I found them all pretty easy. I didn't have more than 3-4 goes at the hardest ones. Most I beat in one go.
Currently Lvl 49 and about 80% done I think. Really enjoying the game, especially the hideout fights. I'm finding some of the "tasks" a bit monotonous though but I'll slog through them to 100% the game. Looking forward to seeing what the DLC is like for it.
Finished! 100% Didn't get 3 Stars on everything, and only got about 20 of the hidden location photos. One of the best games of it's type I can recall and the story was surprisingly good. Facial rendering may be the best I've seen in most regards.
Now, what do I play next?
Finish Zero Dawn Horizon?
Finish AC : Origins?
Finish Witcher 3?
Finish Tomb Raider (not the most recent).
Start destiny 2?
Buy Forza 4 to show off my new 4K 60fps HDR Projector?
After playing JC4 for quite a few weeks, I went back to try and play some DLC for Spiderman, and I can't get to terms with the controls! I am getting killed :)
What level are you? How many skills have you got and what's your suit power?
The Hammerhead goons are definitely a lot harder than any of the normal game's goons, but they're still easy enough to defeat with the right combos and powers.
I pretty much clocked the original game, I think I am l53 or something. It's the basics I seem to have forgotten. I need just to spend some time, but zapping place to place indoors is causing me some issues.
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