And of those who have have you noticed the cool HA ability of the IW online gaming system?
Let me explain when I say HA ability:
What I have noticed is if you are connected to a game and playing away happily, then suddenly the game experience begins to deteriate on the host. you think great, my connection is bugging out. Then the screen freezes and you think "awesome, here comes the timeout/lost score/restart session" but no, the host migrates the game to a more suitable host for you to continue play on!
The first place I saw this was with ESX and Virtual Center and the ability to have your guest OS move between ESX hosts if one ESX host fails.
What a good idea, means online game play is more reliable and more seamless for people not familiar with it (no need to find another server/host or worrying about the connection speed)
Has anyone else experienced this yet?