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3 posts

Wannabe Geek


# 78106 27-Feb-2011 12:54
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Hi everybody- i recently bought The Witcher off a steam sale and i'm loving it. Only similar game iv'e played was Fallout 3. 

Now i want to find some other games with a similiar feel but theres so many to choose from i really dont know which to check out so any suggestions would be very welcome :) 

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2952 posts

Uber Geek


  # 443867 27-Feb-2011 13:24
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you have to try Dragon Age or any of the Mass Effect games,




Common sense is not as common as you think.


3914 posts

Uber Geek

Trusted
Lifetime subscriber

  # 443986 27-Feb-2011 23:51
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The Witcher 2 comes out soonish..hanging out for it myself!




Information wants to be free. The Net interprets censorship as damage and routes around it.


 
 
 
 


52 posts

Master Geek


  # 444010 28-Feb-2011 08:58
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vexxxboy: you have to try Dragon Age or any of the Mass Effect games,


+1 for both of those 

1415 posts

Uber Geek


  # 444013 28-Feb-2011 09:09
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hmmm role playing games...
i really dont like these but the ones i enjoyed were

mass effect 1 and 2
dragon age (a little too cinematic)
torchlight (also on steam)
magika (good for $10 also on steam)
dungeon siege and dungeon siege 2(been waiting for 3rd installment for ages :D )
final fantasy
oblivion (all of)
fallout (all of)
boulders gate
diablo 1 and 2 and 3 when it arrives
deus ex
neverwinter nights 2 (good pack on steam)
jade empire

also there is an awesome mmorpg called RUNESCAPE OMG OMG OMG (now im lying)

hope my list helps, these (except runescape) are the only rpgs that have really gripped me. others get boring fast IMO , im a fps person ;)




gz ftw


52 posts

Master Geek


  # 444020 28-Feb-2011 09:30
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I'd forgotten about Jade Empire, that was an awesome game. Kinda like Fable when it came out.

107 posts

Master Geek


  # 444103 28-Feb-2011 12:48
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b0untypure1: hmmm role playing games...
i really dont like these but the ones i enjoyed were

mass effect 1 and 2
dragon age (a little too cinematic)
torchlight (also on steam)
magika (good for $10 also on steam)
dungeon siege and dungeon siege 2(been waiting for 3rd installment for ages :D )
final fantasy
oblivion (all of)
fallout (all of)
boulders gate
diablo 1 and 2 and 3 when it arrives
deus ex
neverwinter nights 2 (good pack on steam)
jade empire

also there is an awesome mmorpg called RUNESCAPE OMG OMG OMG (now im lying)

hope my list helps, these (except runescape) are the only rpgs that have really gripped me. others get boring fast IMO , im a fps person ;)


I never agree when people class Diablo as an RPG. It is a hack and slash game. There are role playing elements to it, but you have no choices to make so I don't believe it belongs in the genre. Torchlight falls into the same category, as does Dungeon Siege (although DS sucks unlike Diablo)

Baldur's Gate is really the pinnacle of RPGs, with Mass Effect 1 and Planescape Torment not far behind. Mass Effect 2 is an action/shooter rpg, but very good nonetheless and they definitely improved parts of it. Neverwinter nights 2 is woeful in comparison to the original.

60 posts

Master Geek


  # 444128 28-Feb-2011 13:52

Dark messiah of might and magic was great fun,
Oblivion series
world of warcraft :P

 
 
 
 


925 posts

Ultimate Geek

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  # 444137 28-Feb-2011 14:21
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Baldur's Gate
Jade Empire
Fable 1
Dungeon Siege 1 (2 not so much looking forward to DS 3 this year)

Torchlight as mentioned above a few times is not too bad and releases on Xbox 9 March 2011 for a lot less than the PC version (1200 MS points equates to about $20 as opposed to $40 for PC version.
Neverwinter Nights 1
Titans Quest

Although you mentioned Witcher it was a title I got put off by initial reviews and bugs which I would assume have mostly been fixed through patches. Witcher 2 looks not so bad.

If only console games were like most of these titles where you could put 20+ (assuming not just sticking to linear main story quests) hours in and still be a long way from finishing them that would be great. Nearly every Xbox game (with exception to sports titles) you can finish in a days session which sucks big time especially when you pay $100 for them all.
:-)


2952 posts

Uber Geek


  # 444143 28-Feb-2011 14:32
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just remember there are two versions of Witcher there's the original which is not that good and there is the Enhanced version which is like a whole new game and got rpg of the year awards, if you look for it its around $24 which is a great price




Common sense is not as common as you think.


1415 posts

Uber Geek


  # 444171 28-Feb-2011 16:03
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Mprezd:
b0untypure1: hmmm role playing games...
i really dont like these but the ones i enjoyed were

mass effect 1 and 2
dragon age (a little too cinematic)
torchlight (also on steam)
magika (good for $10 also on steam)
dungeon siege and dungeon siege 2(been waiting for 3rd installment for ages :D )
final fantasy
oblivion (all of)
fallout (all of)
boulders gate
diablo 1 and 2 and 3 when it arrives
deus ex
neverwinter nights 2 (good pack on steam)
jade empire

also there is an awesome mmorpg called RUNESCAPE OMG OMG OMG (now im lying)

hope my list helps, these (except runescape) are the only rpgs that have really gripped me. others get boring fast IMO , im a fps person ;)


I never agree when people class Diablo as an RPG. It is a hack and slash game. There are role playing elements to it, but you have no choices to make so I don't believe it belongs in the genre. Torchlight falls into the same category, as does Dungeon Siege (although DS sucks unlike Diablo)

Baldur's Gate is really the pinnacle of RPGs, with Mass Effect 1 and Planescape Torment not far behind. Mass Effect 2 is an action/shooter rpg, but very good nonetheless and they definitely improved parts of it. Neverwinter nights 2 is woeful in comparison to the original.


its called an ACTION rpg




gz ftw


107 posts

Master Geek


  # 444181 28-Feb-2011 16:39
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b0untypure1:
Mprezd:
b0untypure1: hmmm role playing games...
i really dont like these but the ones i enjoyed were

mass effect 1 and 2
dragon age (a little too cinematic)
torchlight (also on steam)
magika (good for $10 also on steam)
dungeon siege and dungeon siege 2(been waiting for 3rd installment for ages :D )
final fantasy
oblivion (all of)
fallout (all of)
boulders gate
diablo 1 and 2 and 3 when it arrives
deus ex
neverwinter nights 2 (good pack on steam)
jade empire

also there is an awesome mmorpg called RUNESCAPE OMG OMG OMG (now im lying)

hope my list helps, these (except runescape) are the only rpgs that have really gripped me. others get boring fast IMO , im a fps person ;)


I never agree when people class Diablo as an RPG. It is a hack and slash game. There are role playing elements to it, but you have no choices to make so I don't believe it belongs in the genre. Torchlight falls into the same category, as does Dungeon Siege (although DS sucks unlike Diablo)

Baldur's Gate is really the pinnacle of RPGs, with Mass Effect 1 and Planescape Torment not far behind. Mass Effect 2 is an action/shooter rpg, but very good nonetheless and they definitely improved parts of it. Neverwinter nights 2 is woeful in comparison to the original.


its called an ACTION rpg


and as I said, there are SFA rpg elements to the game.
there is no choice in Diablo apart from your stats and abilities (and I guess which henchman you use), but your decisions have no effect on the game, they simply influence what you can do within the game.

It doesn't stop it from being my all-time favourite title, but to actually class it as a real rpg is laughable.
And as you are an fps fan, I take your opinions of what is and isn't an rpg with a grain of salt

1415 posts

Uber Geek


  # 444193 28-Feb-2011 18:06
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Mprezd:
b0untypure1:
Mprezd:
b0untypure1: hmmm role playing games...
i really dont like these but the ones i enjoyed were

mass effect 1 and 2
dragon age (a little too cinematic)
torchlight (also on steam)
magika (good for $10 also on steam)
dungeon siege and dungeon siege 2(been waiting for 3rd installment for ages :D )
final fantasy
oblivion (all of)
fallout (all of)
boulders gate
diablo 1 and 2 and 3 when it arrives
deus ex
neverwinter nights 2 (good pack on steam)
jade empire

also there is an awesome mmorpg called RUNESCAPE OMG OMG OMG (now im lying)

hope my list helps, these (except runescape) are the only rpgs that have really gripped me. others get boring fast IMO , im a fps person ;)


I never agree when people class Diablo as an RPG. It is a hack and slash game. There are role playing elements to it, but you have no choices to make so I don't believe it belongs in the genre. Torchlight falls into the same category, as does Dungeon Siege (although DS sucks unlike Diablo)

Baldur's Gate is really the pinnacle of RPGs, with Mass Effect 1 and Planescape Torment not far behind. Mass Effect 2 is an action/shooter rpg, but very good nonetheless and they definitely improved parts of it. Neverwinter nights 2 is woeful in comparison to the original.


its called an ACTION rpg


and as I said, there are SFA rpg elements to the game.
there is no choice in Diablo apart from your stats and abilities (and I guess which henchman you use), but your decisions have no effect on the game, they simply influence what you can do within the game.

It doesn't stop it from being my all-time favourite title, but to actually class it as a real rpg is laughable.
And as you are an fps fan, I take your opinions of what is and isn't an rpg with a grain of salt


please revise the basics "A role-playing game (RPG) is a broad family of games in which players assume the roles of characters, or take control of one or more avatars, in a fictional setting"





gz ftw


107 posts

Master Geek


  # 444215 28-Feb-2011 19:27
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b0untypure1:
Mprezd:
b0untypure1:
Mprezd:
b0untypure1: hmmm role playing games...
i really dont like these but the ones i enjoyed were

mass effect 1 and 2
dragon age (a little too cinematic)
torchlight (also on steam)
magika (good for $10 also on steam)
dungeon siege and dungeon siege 2(been waiting for 3rd installment for ages :D )
final fantasy
oblivion (all of)
fallout (all of)
boulders gate
diablo 1 and 2 and 3 when it arrives
deus ex
neverwinter nights 2 (good pack on steam)
jade empire

also there is an awesome mmorpg called RUNESCAPE OMG OMG OMG (now im lying)

hope my list helps, these (except runescape) are the only rpgs that have really gripped me. others get boring fast IMO , im a fps person ;)


I never agree when people class Diablo as an RPG. It is a hack and slash game. There are role playing elements to it, but you have no choices to make so I don't believe it belongs in the genre. Torchlight falls into the same category, as does Dungeon Siege (although DS sucks unlike Diablo)

Baldur's Gate is really the pinnacle of RPGs, with Mass Effect 1 and Planescape Torment not far behind. Mass Effect 2 is an action/shooter rpg, but very good nonetheless and they definitely improved parts of it. Neverwinter nights 2 is woeful in comparison to the original.


its called an ACTION rpg


and as I said, there are SFA rpg elements to the game.
there is no choice in Diablo apart from your stats and abilities (and I guess which henchman you use), but your decisions have no effect on the game, they simply influence what you can do within the game.

It doesn't stop it from being my all-time favourite title, but to actually class it as a real rpg is laughable.
And as you are an fps fan, I take your opinions of what is and isn't an rpg with a grain of salt


please revise the basics "A role-playing game (RPG) is a broad family of games in which players assume the roles of characters, or take control of one or more avatars, in a fictional setting"



if you are going to quote something, at least complete it

"Actions taken within the game succeed or fail according to a formal system of rules and guidelines"

Read more: http://www.articlesnatch.com/Article/Varieties-Of-Roleplaying-Games/1153306#ixzz1FEMfeiEU 
Under Creative Commons License: Attribution No Derivatives 

What actions can you decide on which actually impact on the game? Your choice of skills impacts the gameplay. But it does not have an impact on the game world. There is also no real formal system of rules and guidelines.  

Apart from leveling your character up based on levels of experience, there is no character development.  
As I said before, it is a hack and slash/action and adventure type game with role-playing elements.  

I mean FFS, by your definition GTA is a role playing game. Oooohhh...and so is Gears of War. Halo. The list goes on. Just about the only games that can't be role playing games will be pong and many of the puzzle games.


1415 posts

Uber Geek


  # 444227 28-Feb-2011 19:59
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first up *here is a chill pill*
no need to start ranting away crazily.

here we have it.

diablo 2/diablo

"
Point and click
Action RPGs were far more common on consoles rather than computers, due to gamepads being better suited to real-time action than the keyboard and mouse. Though there have been attempts at creating action-oriented computer RPGs during the late 1980s and early 1990s, often in the vein of Zelda, very few saw any success, the most notable being the 1992 game Ultima VII. Its 1994 sequel Ultima VIII attempted to add precision jumping sequences reminiscent of a Mario game, though reactions to the game's mouse-based combat were mixed. It was not until 1996 that a stagnant PC RPG market was revitalized by Blizzard's Diablo, an action RPG that used a point-and-click interface and offered gamers a free online service to play with others that maintained the same rules and gameplay.[68]

Diablo's effect on the market was significant; it had many imitators and its style of combat went on to be used by many MMORPGs that came after. For many years afterwards, games that closely mimicked the Diablo formula were referred to as "Diablo clones." The definition of a Diablo clone is even vaguer than that of an action RPG, but typically such games have each player controlling a single character and have a strong focus on combat, with plot and character interaction kept to a minimum. In some examples, non-player characters have only one purpose—be it to buy or sell items or upgrade the player's abilities—or issue them with combat-centric quests. They also have few or no puzzles, with all problems instead having an action-based solution (such as breaking a wooden door open with an axe rather than having to find its key).

Blizzard later released a sequel, Diablo II in 2000, and it became an international sensation in America, Europe, and Asia. Diablo II's effect on the gaming industry led to an even larger number of "clones" than its predecessor, inspiring games for almost a decade. Diablo III is currently being developed. Some of the aforementioned Diablo clones are: the Sacred series, Divine Divinity, Beyond Divinity, Titan Quest, Dungeon Siege series, Loki: Heroes of Mythology, Legend: Hand of God, Fate, Torchlight, and Path of Exile.

 

now that you see it is a RPG, we move on to your games like mass effect etc.

 

Non-linear role-playing
While most action RPGs focus on hack and slash while exploring a world (often an open world) and building character stats, some non-linear titles contain events or dialogue choices with consequences in the game world or storyline. The concept of moral consequences and alignments can be seen in action RPGs as early as the 1985 releases Dragon Slayer II: Xanadu, with its Karma system where the character's Karma meter will change depending on who he kills which in turn affects the way other NPCs react to him,[12] and Hydlide II: Shine of Darkness, where the player can be aligned with Justice, Normal, or Evil, depending on whether the player kills good/evil monsters or humans, leading to townsfolk ignoring players with an evil alignment.[16] One of the first action RPGs to feature multiple endings was Konami's 1987 release Castlevania II: Simon's Quest, which introduced a day-night cycle that affects when certain NPCs appear in certain locations and offered three possible endings depending on the time it took to complete the game.[34] Some of Quintet's action RPGs allowed players to shape the game world through town-building simulation elements, such as Soul Blazer in 1992 and Terranigma in 1995.[95] That same year, Square's Seiken Densetsu 3 allowed a number of different possible storyline paths and endings depending on which combination of characters the player selected.[96][97] The following year, Treasure's Guardian Heroes allowed players to alter the storyline through their actions, such as choosing between a number of branching paths leading to multiple different endings and through the Karma meter which changes depending on whether the player kills civilians or shows mercy to enemies.[98][99]

Some of the earliest action RPGs to allow players to alter the storyline's outcome through dialogue choices were tri-Ace's Star Ocean series of sci-fi RPGs. The original Star Ocean, published by Enix in 1996, introduced a "private actions" social system, where the protagonist's relationship points with the other characters are affected by the player's choices, which in turn affects the storyline, leading to branching paths and multiple different endings.[67][100] This was expanded in its 1999 sequel, Star Ocean: The Second Story, which boasted as many as 86 different endings,[101] with each of the possible permutations to these endings numbering in the hundreds, setting a benchmark for the amount of outcomes possible for a video game. Using a relationship system inspired by dating sims, each of the characters had friendship points and relationship points with each of the other characters, allowing the player to pair together, or ship, any couples (both romantic heterosexual relationships as well as friendships) of their choice, allowing a form of fan fiction to exist within the game itself. This type of social system was later extended to allow romantic lesbian relationships in BioWare's 2007 sci-fi RPG Mass Effect. However, the relationship system in Star Ocean not only affected the storyline, but also the gameplay, affecting the way the characters behave towards each other in battle.[102]

In 1997, Quintet's The Granstream Saga, while having a mostly linear plot, offered a difficult moral choice towards the end of the game regarding which of two characters to save, each leading to a different ending.[103] In 1999, Square's Legend of Mana,[104] the most open-ended in the Mana series,[105] allowed the player to build the game world however they choose, complete any quests and subplots they choose in any order of their choice, and choose which storyline paths to follow,[104][106] departing from most other action RPGs in its time.[107] That same year, Square's survival horror RPG Parasite Eve II featured branching storylines and up to three different possible endings.[108]

Other games such as Orphen: Scion of Sorcery (2000), Ephemeral Fantasia (2001), Deus Ex: Invisible War (2003), Tales of Symphonia (2003), Vampire: The Masquerade – Bloodlines (2004), Radiata Stories (2005), Steambot Chronicles (2005), The Elder Scrolls IV: Oblivion (2006), Odin Sphere (2007), Fallout 3 (2008), White Gold: War in Paradise (2008), Alpha Protocol (2010), and the Gothic, Way of the Samurai, Drakengard, Fable, Yakuza, Devil Summoner and Mass Effect series, allow the player to make many game-altering choices in dialogues and events, while still maintaining their respective action elements, whether they be in the first person or the third person. Some of these feature a full-fledged dialogue system with highly impressionable NPC.[citation needed]

 

 

read what you want, there is no more to be said.





gz ftw


1415 posts

Uber Geek


  # 444228 28-Feb-2011 20:00
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to learn the other styles of rpg games, here is the link :) (saves googling)

http://en.wikipedia.org/wiki/Action_role-playing_game

have a good night




gz ftw


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