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gingeralenz

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#270180 27-Apr-2020 12:22
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I play World of Tanks, and sometimes need to connect to a game server in Asia. My friend on spark NZ gets 100ms ping while I get 350-400ms ping on 2degrees. Any idea why? I have the full speed fibre plan. Quite like 2degrees would be a shame to move ISP because of that.


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NumPy
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  #2472030 27-Apr-2020 12:25
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Are you connected to your router via Ethernet or wifi?




gingeralenz

46 posts

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  #2472031 27-Apr-2020 12:26
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Ethernet cable. Thanks


  #2472033 27-Apr-2020 12:31
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what ip is it testing to?

 

where are your trace routes and pings to back up your issue?

 

you need to do some basic fault finding yourself and see if you can attribute it to something

 

could just be poor routing, or if could be something else

 

 




yitz
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  #2472040 27-Apr-2020 12:52
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Relevant hosts may be

 

wotasia2.login.wargaming.net
wotasia3.login.wargaming.net


hio77
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  #2472042 27-Apr-2020 12:54
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World of Tanks asia servers are in Singapore.

 

 

 

you will likely find this comes down to choose of upstream providers.

 

There is a very limited (and often faulty) cable that goes from aus to SG that is generally the 'best route' latency wise.





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Any comments made are personal opinion and do not reflect directly on the position my current or past employers may have.

 

 


gingeralenz

46 posts

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  #2472044 27-Apr-2020 12:58
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I found this info server is in Hong Kong (there is no more singapore server) ip address is 92.223.52.47. Usually when i'm in-game the ping says 350-400ms.

 

My connection 

 

7   131 ms   126 ms   126 ms  las-b24-link.telia.net [62.115.175.226]
  8   162 ms   162 ms   162 ms  palo-b22-link.telia.net [62.115.119.90]
  9   163 ms   160 ms   159 ms  sjo-b21-link.telia.net [62.115.115.217]
 10   303 ms   304 ms   304 ms  las-b21-link.telia.net [62.115.116.41]
 11   250 ms   251 ms   251 ms  tky-b1-link.telia.net [62.115.142.129]
 12   303 ms   304 ms   308 ms  hnk-b2-link.telia.net [62.115.143.60]
 13   320 ms   318 ms   318 ms  hnk-b1-link.telia.net [62.115.115.137]
 14     *        *        *     Request timed out.
 15     *        *        *     Request timed out.
 16     *        *        *     Request timed out.
 17     *        *        *     Request timed out.
 18     *        *        *     Request timed out.
 19     *        *        *     Request timed out.
 20     *        *        *     Request timed out.
 21     *        *        *     Request timed out.
 22     *        *        *     Request timed out.
 23     *        *        *     Request timed out.
 24     *        *        *     Request timed out.
 25     *        *        *     Request timed out.
 26     *        *        *     Request timed out.
 27     *        *        *     Request timed out.
 28     *        *        *     Request timed out.
 29     *        *        *     Request timed out.
 30     *        *        *     Request timed out.

 

Trace complete.

 

 

 

My friends

 

  5   149 ms   151 ms   149 ms  be11.cor01.alb01.akl.nz.vocus.network [114.31.202.48]
  6   149 ms   149 ms   150 ms  be201.cor01.syd11.nsw.vocus.network [114.31.202.53]
  7   149 ms   151 ms   152 ms  be-102.bdr02.hkg01.hkg.vocus.net [119.161.84.35]
  8   150 ms   146 ms   147 ms  199524.hkg.equinix.com [36.255.56.162]
  9     *        *        *     Request timed out.
 10     *        *        *     Request timed out.
 11     *        *        *     Request timed out.
 12     *        *


yitz
2074 posts

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  #2472046 27-Apr-2020 13:05
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Yeah the routing seems a bit funky on the way back too:

 

via AS58453 China Mobile International Limited ??

 

https://lg.gcore.lu/

 

I'm guessing there's a config issue with some peering or they have new owners lol


 
 
 

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Linux
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  #2472085 27-Apr-2020 14:16
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A ping is not true reflection of the actual real world latency

Lias
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  #2472113 27-Apr-2020 15:09
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Linux: A ping is not true reflection of the actual real world latency

 

Maybe technically correct from a Telco perspective, but the reality is customers, especially gamers, rely on it to test latency. 

 

Also, something is clearly rotten in the state of denmark if any traffic to HK is going via NZ -> California -> Tokyo -> HK, which both the level of latency and his trace route appear to show.

 

Hopefully @nickmack can get it looked into and resolved for OP.





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NickMack
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  #2472265 27-Apr-2020 18:09
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Lias:

 

Linux: A ping is not true reflection of the actual real world latency

 

Maybe technically correct from a Telco perspective, but the reality is customers, especially gamers, rely on it to test latency. 

 

Also, something is clearly rotten in the state of denmark if any traffic to HK is going via NZ -> California -> Tokyo -> HK, which both the level of latency and his trace route appear to show.

 

Hopefully @nickmack can get it looked into and resolved for OP.

 

 

Hi Lias, All;

 

We have routed to the Asia via US for a number of years, Transit via Australia to Singapore is hideously expensive, it's not currently on our roadmap. We do look at this regularly and re-evaluate where we spend our investment - the reality is that a lot of services that were located / available in Singapore via services like AWS/Azure are now available in Australia, for services that dont use large CDN's and are limited to a geographic location, this may well be an issue.  There are other threads on GZ on this topic - https://www.geekzone.co.nz/forums.asp?forumid=85&topicid=250934&page_no=2, https://www.geekzone.co.nz/forums.asp?forumid=85&topicid=251670.

 

Also worth noting that ICMP traffic is de-prioritised and while it's a measure, it's not entirely useful. See -  A Practical Guide to (Correctly) - Troubleshooting with Traceroute & ICMP (ping)

 

I will have the team investigate if we can optimise in anyway, I can see from our smokeping monitoring (we monitor World of Tanks in Singapore already) that traffic behaviour has changed since early Saturday morning, this maybe due to an upstream change.

 

Nick.

 

 

 

 

 

 





  #2472435 27-Apr-2020 21:44
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For what's its worth this is a traceroute from a Slingshot UFB connection in Auckland:

 

traceroute: Warning: wotasia2.login.wargaming.net has multiple addresses; using 92.223.52.64
traceroute to wotasia2.login.wargaming.net (92.223.52.64), 64 hops max, 52 byte packets
 1  192.168.1.1 (192.168.1.1)  9.815 ms  3.714 ms  4.757 ms
 2  * * *
 3  * * *
 4  ae9-20.cpcak-mdr-r1.vocus.co.nz (101.98.5.22)  9.928 ms  8.997 ms  10.874 ms
 5  be-101.bdr02.akl05.akl.vocus.net.nz (175.45.102.233)  12.895 ms  13.365 ms  14.846 ms
 6  be10.cor01.akl05.akl.nz.vocus.network (114.31.202.100)  140.076 ms  142.969 ms  143.995 ms
 7  be202.cor01.syd11.nsw.vocus.network (114.31.202.55)  144.698 ms  151.336 ms  144.919 ms
 8  be-102.bdr02.hkg01.hkg.vocus.net (119.161.84.35)  141.436 ms  147.996 ms  150.051 ms
 9  199524.hkg.equinix.com (36.255.56.162)  226.726 ms  225.172 ms  204.319 ms
10  * * *

 

Vocus seems to route via Australia. Vocus is the network underlying the Slingshot and Orcon brands.

 

Looking at your friend's trace above it seems they're also with Vocus (and not Spark as you mentioned earlier)? Unless that was a different friend.


NickMack
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  #2472978 28-Apr-2020 19:17
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Update - This is still under investigation, we are working with the content owner to see if they can offer some alternative options.

 

Nick.





NickMack
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  #2474499 1-May-2020 11:36
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Update - An upstream provider of ours has changed a peering arrangement which is caused the increase in latency to Asia. We are investigating options around this, as previously mentioned, Routing to Asia via Transit Australia to Singapore is hideously expensive especially as most content is in AWS/Azure or CDNs accessible in Australia - https://www.geekzone.co.nz/forums.asp?forumid=85&topicid=270180&page_no=1#2472265.

 

 

 

Nick.





yitz
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  #2474520 1-May-2020 12:15
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The wotasia2 game servers are in Hong Kong, moved from Singapore a year or so ago...


Stacy88
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  #2515352 30-Jun-2020 21:32
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Hi there,

 

My boyfriend and I have been getting high ping when gaming and was wondering if anyone else is getting high ping when gaming? My league ping has suddenly gone from 40 to around 70-80. Are there any weird routing issues with 2Degrees end? Hopefully it fixes itself soon.

 

P.S. I've checked all my connections and made sure everything is plugged in tight and also done the usual trouble-shootings. Using ethernet too :D . 

 

Games tried: League of legends, CSGO, Apex Legends, TF2, POE. PUBG, VRCHAT


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